Morgana presses Ctrl+4: *evil laugh*

Metal Janna··12 votes·7,787 views

Orianna presses Ctrl+4: 4.5 seconds elapse... mocking/carefree laugh Can we shorten Orianna's laugh sound effect/animation so that she doesn't sound like that kid who takes a good five seconds to understand the joke?

Not to mention standing still for five seconds to let the animation play is out of the question in this meta. Whatever cooldown the enemy just blew will be up again by the end!

15 Comments

Saianna4 votes

I think orianna doesn't have enough RAM for that. Ball_fondling.exe consumes too much memory.

JuiceBoxP1 votes

Those 4 seconds before her laugh is when the cpu moves some of her RAM to the disk to make space

Fondling Gems1 votes

Can confirm that it does use quite a bit of memory.

ZaFishbone3 votes

The thing is...what you described is exactly the intended effect. According to her lore, Ori has trouble understanding emotions, so not understanding jokes right away fits with her depiction.

GrReaper961 votes

Wasnt her new lore that she was human turned into sexy robot doll for for her fathers desire something?

MessyStuff1 votes

{quoted}

Wasn't her new lore that she was human turned into sexy robot doll for for her fathers desire something?

Well, it was her turning into a robot because her organs failed from a disease. And also since most of her parts(including her brain) is robot now, emotions being hard for her to understand makes sense.

ZaFishbone1 votes

{quoted}

Wasnt her new lore that she was human turned into sexy robot doll for for her fathers desire something?

Wow, fml you are right. Is there a single damn champ in this game who gets to keep their original lore and identity? [sg-janna]

Every goddamn bio these days reads like that dude who shows up at a DnD session with 15 pages of backstory for his one off character, and insists on reading it to everyone else before starting. [slayer-jinx-unamused]

Warlord Rhinark1 votes

I don't know why you used Morgana as an example specifically.

Every other champion that I can think of, with the exception of Rammus, plays their laugh sound immediately when the button is pressed.

Metal Janna1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=Ofrf3fj9,comment-id=0000,timestamp=2019-02-28T07:15:20.484+0000)

I don't know why you used Morgana as an example specifically.

No particular reason. As you said laughing immediately is the norm.

Minimac20001 votes

More like morgana presses q. I press alt-f4, eat breakfast, take a nap, go for a run, take a shower, second nap, second breakfast, reconnect to game-still rooted

Handy Sandy 1 votes

orianna's BMs are really bad outside of ctrl+3 i think it is, and without the ball on her the emotes are pretty much nonexistent :<

Onkel Malte1 votes

I think Victor and Vladimir also have that particular issue where there's a pause before the laughing. Pretty annoying to be honest.

Alzon1 votes

Jhin does that too, but that’s okay because we all love memeing him.

FSRER1 votes

Oh wait....forgot jhin even exsisted. Haven't seen him for so long.

SirHydro1 votes

Kai'sa has almost no discernable personality what so ever. She just growls, scowls, hisses, and acts dumb founded and confused (her joke) The only shred of character I can find is the manner that she keeps count of how many people she has killed. Some how this reminds me of Jhin, a killer keeping count, keeping score, keeping pace and rythym, ect.

Sona mute, and literally more expression through her emotes than Kai'sa. Also, I love Jinx. I love Jinx as a champion from a gameplay perspective. I love Jinx as a character from a lore perspective. I love her laugh. I had the way it's implimented or the way her other emotes work. You can't laugh emote and keep playing and have the laugh play. You have to laugh and stand still and wait for the animation to play before it triggers the audio. With Orianna at least the laugh WILL play after a time, Jinx has to actually start laughing. Same with her taunt, you can't be in lane and kiting and emote Taunt and go back to playing while your champ plays the audio line.

You have to stop, taunt, and wait for Jinx to animate and pose then begin speaking. It looks great, it's fluid, but it b r e a k s the game flow so hard. Jinx of ALL people should be able to run n' gun while talking trash. But the bullet happy destruction gasm pow lady has to stop and do forced and overly animated poses before she can emote. It's like Street Fighter III's issue of there being too many sprites/frames for every idle animation and move. So many frames that it was so telegraphed. You could tell your enemies were about to do because almost everything had either 5 frames of wind up or 5 frames of follow through. The game was gorgeous, but felt clunky.

More from Gameplay

More by Metal Janna