Differ23: I love the fact that you can push really fast after 7 minutes. If you lost mid tower @ 8 minutes, that is either your fault or your junglers
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Just have to blame the Jungler.
Out of nowhere.
Junglers fault.
My average game time since patch is like 30 minutes over 9 games on this account. My ten pre-patch games had an average time of 35 minutes. Games are faster. Harder snowballs. Jungler is gimped currently, not enough money to get items to make a difference, particularly early. They took off Gold Per Kill from jungle item. Struggle to get upgraded knife which helps in ganks.
If a solo laner gives up a solo kill and I can't immediately clean it up that lane is pretty much done for me, cause the solo can more often 1v2 to get to safety or take someone with him, seeing as how both me in jungle and ally laner are going to be underleveled and underfunded.
That being said, if I do get an early kill from Jungle I feel like I'm going to carry the game from there. Return ganks seems to crush a lane more than ever.
Half of my 40+ minute games player during last season only went 40+ minutes cause my team didn't know how to end. Sadly, people always dick around in stomps opposed to just closing out a boring game. Game now seems to be idiot proof when it comes to ending. If sidelane wins and rotates mid, or mid wins a 1v1 or gets a good gank the turret can fall really easily, and not much can be done 4v5 to stop the siege.
I kind've don't want a 15 minute surrender feature, because last year it got spammed like crazy in winnable situations, but at the same time if game is going to go so fast it's needed. On this account, looking through my play history over the last 24hr, only like 2 games felt competitive beyond 15 minutes. Also, early surrender means getting out of the 4v5 games earlier when a dude doesn't connect.