A New Take on Bard - Gameplay Update

TheHobbits··1 votes·932 views

Please don't just down vote me because I'm from OCE. Disscussion is what makes this a community

http://news.cdn.leagueoflegends.com/public/images/pages/2015/breveal/img/Bard_Splash_WP.jpg

Lets talk Bard. I love his character and I love the concept behind him, but there is an issue. He just doesn't really do much at all. Bards skill set is unique and interesting, but just doesn't contribute as much as he could.


Lets just watch Mountain again for a minute: https://www.youtube.com/watch?v=CX8iSobsKTY

So here are my ideas and thoughts on how to make Bard feel more like Bard, the Wandering Caretaker we saw in the cinematic: *numbers are subject to change and are simply examples of the concept.

http://ddragon.leagueoflegends.com/cdn/5.7.2/img/passive/Bard_Passive.png - Traveler's Call: This will remain much the same. However, the meeps will now provide new effects on all Bards other abilities. Meeps are still consumed for auto attack bonus as normal.

http://ddragon.leagueoflegends.com/cdn/5.7.2/img/spell/BardQ.png - Cosmic Binding: The same ability only now Meeps are consumed to extend the cast range. Each meep consumed will extend the cast range by 20* (base range is 925). Stun duration is the same. If Cosmic Binding contacts a champion first, ally minions can proc the stun effect.

http://ddragon.leagueoflegends.com/cdn/5.7.2/img/spell/BardW.png - Caretaker's Shrine: Placing a shrine consumes 1 meep to allow the shrine to reveal a small area (same as Teemo Shroom vision range).

http://ddragon.leagueoflegends.com/cdn/5.7.2/img/spell/BardE.png - Magical Journey: This ability stays the same for the most part, but now meeps are consumed to apply damage effect to enemies that pass through. Casting Magical Journey will consume all meeps and apply them to the tunnel. As each enemy passes through the tunnel, each meep will detonate on each enemy separately.

Alternatively, this ability may be cast if no wall is within cast range (1000*). When cast, Bard will quickly dash forward 900* units in a swervey kind of way like in the Mountain video as you can see here. This would give Bard the ability to quickly dash in to save an ally quickly or move faster between the middle of lanes.

http://ddragon.leagueoflegends.com/cdn/5.7.2/img/spell/BardR.png - Tempered Fate: Same as is, only now the closer you cast the ability to Bard the faster it will travel (Just like Soraka's star call). Meeps are also spawned depending on how many champions were hit.


I really, REALLY hope people have a read of this and we can have some meaningful discussion and not just shut down and buried because I'm from OCE. Please let me know what you think. Any comments. Any discussion. Let me know. Till then, TheHobbits.

http://news.cdn.leagueoflegends.com/public/images/pages/2015/bard/img/Promo_Bard_TeaserSite_WP.jpg

7 Comments

FurriesAreHot1 votes

Personally, Bard (As i call him BRADDDDD) is my favorite support, i think the issue is the numbers on him need to be raised a but and cds reduced

Zone of Endless1 votes

Bard's Q range is already long enough. Max range is also extended if it hit the first minion or champion. W and E is fine the way it is. He already has so much utility on his Q and ult. His ult already work they way you mentioned.

http://na.op.gg/summoner/userName=NanilGop

Meep Man1 votes

If there is one thing Bard doesn't need in my opinion, its a gameplay update. The only thing he needs, in my opinion, is more incentive to roam. Besides that, he is in an overall good spot.

Caytheles1 votes

Bard is perfect how he is, try to get abit better at his ins and outs and you will be fine! :)

TheHobbits1 votes

Would the dash on his E be good?

Caytheles1 votes

Not really, he just doesnt need it. Also bard is not meant to be a Mobile champion. Just learn him abit better and i promise you will see how fun he is. a dash would just kill it. (in my opinion though)

Bârd1 votes

Bard is FINE.

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