Where is the counterplay for Rengar?
Seriously, this is a legitimate question.
Seriously, this is a legitimate question.
Positioning.
Rengar is like the monster in a monster movie.
Don't leave the group and shield your squishies from his view.
You know he has ulted the second that he does now and he can only target 1 person, the closest from him.
He doesn't become problematic until after he has gotten a few Bonetooth stacks.
And then when he does get out of hand, he doesn't seem to care that you've grouped up. Hell, if you're too tight, he'll kill two people in the time it takes for Kat's E to cast.
group and exahust him. lmao. basically just like old rengar don't expect any fair 1v1
Groping is the best way to deal with him. Let your juggernaut or Tank with Zz'Rot/Banner splitpush.
he can 1v1 a lot of tanks and juggernauts now its pretty crazy
Groping? oO This just made my day, love ya man! [slayer-jinx-catface]
Groping? oO This just made my day, love ya man! [slayer-jinx-catface]
You made me recall this wonderful reddit post from gloombi.
group and exahust him. lmao. basically just like old rengar don't expect any fair 1v1
[slayer-pantheon-thumbs]
CC, moustly. Garen, Syndra, Anivia, Veigar, ... The objetive is not letting him get close and personal with you. And if he does, make him regret it. It is the normal proces with this things. Get used to him.
He has Olafs ultimate as a normal ability. He laughs at your CC.
only for an instant and previous the ability. time it.
[{quoted}](name=Neko Caitlyn,realm=NA,application-id=3ErqAdtq,discussion-id=OKm4mGUE,comment-id=00000000,timestamp=2016-11-16T08:28:49.824+0000)
He has Olafs ultimate as a normal ability. He laughs at your CC.
If he chooses to remove CC his damage is lacking. You also need to prepare. Usually you'd go R -> Jump E W Q Q and that's it. It's hard for him to keep his Ferocity up without committing to a fight completely and then using Empowered W is still not something he wants.
His damage is a bit on the higher side, that empowered Q could lose like 40 base damage and would still be good. But other than that he still has the same problems: Useless if you anticipate him. He gets blown up and now he doesn't even have stealth from which he can kill you. You will know that he is coming and you will be able to see him.
As an empowered ability which can no longer be stacked before the fight, you mean.
[{quoted}](name=Neko Caitlyn,realm=NA,application-id=3ErqAdtq,discussion-id=OKm4mGUE,comment-id=00000000,timestamp=2016-11-16T08:28:49.824+0000)
He has Olafs ultimate as a normal ability. He laughs at your CC.
1,5 sec Cleanse trading with his emp q's damage, isn't exactly olaf's r.
[{quoted}](name=Venfru Magnánimo,realm=EUW,application-id=3ErqAdtq,discussion-id=OKm4mGUE,comment-id=0000,timestamp=2016-11-16T08:09:41.564+0000)
CC, moustly. Garen, Syndra, Anivia, Veigar, ... The objetive is not letting him get close and personal with you. And if he does, make him regret it. It is the normal proces with this things. Get used to him.
Giving an assassin an ability that counters CC was the main thing that go me paranoid about the Rengar rework. You can't give someone that power willy nilly.
he will have it once per fight tops. And if it is more, there is a lot of damage that you are not eating.
He loses damage if he chooses emp w all that simple
it takes his passive jump, q e and w first to use the cleanse, and you want to save your w for after someone tries to burst you anyways, so its really not as good as it sounds
He can only see the closest enemy during ult (and those spotted by wards). So usually the best thing is to group aroumd the adc/mid so that the closest target is a tank or the support.
I tried asking this question earlier. Got a bunch of responses saying 'get gud' etc. So basically there is none.
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Thank you.
Thank you for all the responses, this will help not only me but other players struggling with Rengar's insane damage output.

His main damage tool is now a 2 part skillshot. He is no longer completely invisible. The warning for ult has a longer distance and he can't hop on whoever he wants. His rework was an assassin done right.
The same as it's always been. Group up and kill him when he tries to make a play. Rengar can't jump into 5 people (unless he is stupidly fed, and even then, hard CC wrecks him). He will obliterate your whole team if he gets the chance to do it, so don't give it to him. As long as you don't give him the 1v1 that he is trying to get, you can CC him down and kill him before he can do anything, as his stealth no longer allows him to get too close without revealing himself. TL;DR - "Group up and hit it till it dies!" [slayer-pantheon-thumbs]
Group up and kill him when he tries to make a play. Rengar can't jump into 5 people (unless he is stupidly fed, and even then, hard CC wrecks him). He will obliterate your whole team if he gets the chance to do it, so don't give it to him. TL;DR - "Group up and hit it till it dies!"
This is the problem. If the counter to Rengar is fighting him with 5 people at a time, and he can STILL kill your entire team solo, that is a clear problem
My friend, you are working off the assumption that he is already fed and snowballing out of control. At that point you can replace "Rengar" with any snowballing champion and the results will be the same. Don't give him the chance to snowball. If he's coming for you you get the animation way ahead of time. Control wards will find him when he stealths. The full AD assassin Rengar does an assload of damage, but explodes pretty much instantly if he gets CC-ed and focused. That being said, at the time I wrote my post above, I didn't know that Tank Rengar is even more broken than full AD. Good job to whoever designed that option. [zombie-brand-facepalm]
He can cleanse CC though, and as soon as he gets a couple of stacks on his bonetooth necklace it doesn't matter. I would also counter your point by saying that, in relation to all of the available champions in LoL, very few can 1v5
Counterplay made by Zed mains
"You CC him. For at least 5 seconds" "Use Zhyona every time his Q is off CD" "Exhaust him. At least 3 times in fight" "Death is best Counterplay" "Don't leave fountain" "L2P Scrub" "Rengar has alot of counterplay. For example be faster than him and never move near bushes" "Pick Rammus" "Pick Malphite" "Pick... E... Rengar" "Ban Rengar" "In case he gets 5 targets for his Necklae, vote for surrender" "Gangbang him 100v1. Maybe someone might survive to tell the tale"
here, there are choices Zed mains gave when Zed was (is) stronger than he was supposed to be.
you talk about zed in a rengar thread.
relevant shit there : ^)
not being a boosted animal
First off, rengar has a huge ult indicator, if he manages to get close enough to you for his guaranteed crit, you deserve to die, old rengar or new rengar.
(he can only crit on the nearest target to him)
dont be alone, dodge his q. boom ez
stand next to your tank. juggle ult mark onto said tank. as long as the mark stays on the tank you will be able to cc the shit out of rengar before he gets you marked. remember he can only jump on the marked target.
edit: (enter whiny bitch complaining about his W giving him cc immunity) then just blow him the fuck up. its a single champion with no tank stats jumping onto your tank. FUCKING KILL HIM. 5 champions does more damage in a much quicker reaction then rengar alone can "oh but you cant see him coming" this is why you juggle the mark onto the tank so that he has no choice but to announce his general area to you giving you a good idea of whats about to happen. "oh but his team will engage on us" if you cant see rengar. BACK THE FUCK UP. dont give them that chance

Seriously, if you can use the AP, build it. Also stay away from bushes (No fighting in the jungle!) Lastly, stick closely to your entire team. CC isn't counterplay, it's just regular play as it affects all champions. He can also get rid of it :l Even so, use CC on him. A team should always have CC.
I know this isn't actually a legitimate question and it's mostly a "nerf Rengar" thread, and that this comment will be buried in downvotes. I'm not saying Rengar is healthy, but rather just answering your question to the best of my ability.
Here it is https://www.youtube.com/watch?v=uwPDXO4K1oE
I LOVE how people use cc as a legitimate argument. They're basically saying that unless you picked the right champion, that game is lost. I really don't think CC can be a viable explanation for countering a champion simply because every champion in the game is vulnerable to cc. You know with the exception of olaf.
Hope your team knows what cc is
Watching IWD insta-gib and have 500 AD before 30 minutes is becoming a bit too common, even if I like Rengar in general.
There honestly isn't much once he is on you HOWEVER..... when he ults has far more counter-play than it ever did. Before hand you as the tank just watched as your adc/mage got removed from the game if someone with exhaust didn't have god reactions and/or you didn't have a pink ward. Now, tanks can actually position themselves between rengar and their squishies like some makeshift "get down mister president" body guard who either is the one targeted instead or he has to walk by you, giving you vision of himself (since his ult is just camouflage) and thus an opportunity to more directly stop him. Also, while the god tier exhaust reaction speed still works, now you can theoretically flash his Q or otherwise dodge it or he could even just straight up miss it if he panics or something.
Now I DO think he just overall has way too much dmg, however he has more counter-play than ever before. Also not gonna lie playing as tanky vi against rengar really enforces the bodyguard feel and I actually find the whole little thing where I escorted my squishies around pretty cool since I knew I was the only thing standing between them and 1000AD or something.
I could ask the same about
.
with 5,000,000 stacks so you can one shot him before he melts you.
with 250 stacks so you can Q him plus R him if he hops on you (This is based on luck and reaction time, Rengar will kill you in 1-2 hits most the time anyways lol).
The reality is there are a lot more options than there used to be. If he's broken it has to do more with his current numbers than him just having a busted kit.
Counterplay has to do with the kit in general, which is healthier than before. If he has too much easy access to AD that it doesn't seem to matter, then he can be adjusted.