Dem new sejuani changes
So am I understanding this wrong or does sejuani now do 12 percent max hp per tick of her W? because if so that sounds crazy.
So am I understanding this wrong or does sejuani now do 12 percent max hp per tick of her W? because if so that sounds crazy.
No, It's like 2% per tick, 12% across the entire duration
and it honestly is not really OP, it is how it was when she was first released. Then Riot had this "Bonus" phase where they changed a ton of champions abilities from being Base to Bonus
A few champions were fine with these changes, but a ton of them became ruined because of it. Eventually Riot reversed like half of the changes, but some champions fell thru the cracks like Sejuani
She does 12% of max health only agaisnt the first target hit by the autoattack. This said, with 3500 hp I had a respectable 150 magic damage per second AoE. Add Liandry or Abyssal for maximum chills.
EDIT: her Health scaling on W is also 12%, but of her health, and over 4 seconds, so it's actually 3% per second.
I read it the same way and was like...whaaaaaat?!?!
2% per tick makes more sense.
Then it would have to tick for 6 seconds at 2%
Arkblue has it right.
I think she does %damge on her next basic attack (W is an auto reset) and the swing the flail thing damage is independent of that!
???? it's 12% health on hit. it's not part of ticks at all.
The changes are so bad.
She loses any viability she had .,..which was marginal at best. The change to slow the dmg on E.
They needed to buff her and leave the E alone. but no. they nerfed her overall dmg and gave her some...burst?