Pantheon's AD Ratios are insane!
Comet Spear (Q) 40 Mana 10/9.5/9/8.5/8s Cooldown Tap: Pantheon thrusts his spear, dealing 75/115/155/195/235 (+100% bAD) physical damage to enemies hit. Refunds x% of Comet Spear's cooldown. Hold: Pantheon hurls his spear, dealing 75/115/155/195/235 (+100% bAD physical damage to the first enemy hit and 50% less to further targets. Deals 155/240/325/410/495 (+200% bAD) physical damage to targets below 25% health instead. Mortal Will Bonus: Deals an additional [20+13 per lvl] (+100% bAD) physical damage and slow the target by 25% for 2.5 seconds. Mortal will bonus damage: 20/33/46/59/72/85/98/111/124/136/149/162/175/188/201/214/227/240
Aegis Assault (E)
80 Mana
22/20.5/19/17.5/16s Cooldown
Pantheon braces his shield and engages enemies in a chosen direction for 1.5 seconds, becoming immune to damage from that direction and dealing [100% AD] physical damage over the duration.
The last hit slams with Pantheon's shield, dealing 55/105/155/205/255 (+150% bAD) physical damage.
Mortal Will Bonus: Duration is increased to 2.5 seconds (dealing [167% AD] physical damage over the duration).
Recast to end early (Pantheon still slams with his shield as the last hit).
Pantheon is slowed by up to 50% while moving backwards or sideways.
Damage to minions is reduced by 50%
Damage to non-Epic monsters is reduced by 33%.
To me these ratios don't seem balanced at all, his Q already has very high base damage so why give him 100% bonus ad ratio scaling?
It's the same on his E abiility, way too high ad ratios.
If you let these numbers hit live servers then you're gonna have to nerf him again and again like you did with Mordekaiser because you can't even look at what's happening on the PBE.