Lee Sin Q Change
1st Q cast should do MAGIC DAMAGE. Its a spell. 2nd Q no change.
1st Q cast should do MAGIC DAMAGE. Its a spell. 2nd Q no change.
You do realize that's a huge buff right?
Meanwhile
daggers are all magic,
duskbringer is physical even if that's clearly a spell, and
smoke is magical again, probably because it comes from his magically disappearing cigar.
It is not supposed to make sense.
Meanwhile
daggers are all magic,
duskbringer is physical even if that's clearly a spell, and
smoke is magical again, probably because it comes from his magically disappearing cigar.
It is not supposed to make sense.
I can understand the daggers doing magic damage. They bounce to nearby enemies, it has to be a magical dagger to do that. Nocturne though, should maybe be looked at.
My point is, any ability where the champion actually hits you should be physical damage.
Upvoted because why not, fun thread
It's different, I like it. Upvoted.
1st Q cast should do MAGIC DAMAGE. Its a spell. 2nd Q no change.
It's a buff. Lee's sitting pretty as-is, like he has for like 50 patches.
I'd rather see: 1st Q: no chance 2nd Q: base damage is SLIGHTLY higher (like 5/10/15/20/25 points higher per each level, respectively) but he loses the % missing HP scaling.
so caitlyns Q should do magic damage too ...cus its a spell.
GOT IT*[slayer-pantheon-thumbs]*
[{quoted}](name=ToiletteOfDoom ,realm=NA,application-id=3ErqAdtq,discussion-id=NwORGImg,comment-id=0005,timestamp=2016-01-26T20:45:35.810+0000)
so caitlyns Q should do magic damage too ...cus its a spell.
GOT IT*[slayer-pantheon-thumbs]*
She fires a large projectile. It hits for physical. Lee fires a magical orb projectile, it should hit for magic damage.
So you're saying...Lee Sin is "magical"
TARIC IS THAT YOU?!
Lee Sin's damage doesn't need to also be harder to itemize against.