Does anyone else feel like Sona passive is a little hard to achieve?

PokladnicaZla··3 votes·2,285 views

The passive is good and when used impactful,but sadly if you used your passive having to cast 3 abilities to get it again renders Sonas usefulness in many scenarios.

Should Sonas passive stacks be reduced or changed into that ; ˝After Sona cast an that plays for 1sec ,her next AA has an additional effect.˝

14 Comments

Pika3105 votes

Indeed Sona's passive is much harder to use in its current iteration in complete contrast to before Fearless' nerfs to her. **Firstly, **all of her cooldowns are longer, so you gain stacks more slowly and get Power Chords less frequently, by about 43% less often. **Secondly, **her cooldowns are now differentiated ruining one of Sona's trademark features of having them being identical, a step away from Sona's identity making her no longer feel like herself. Due to her abilities' cooldowns being different from each other, it becomes difficult to cast the exact one you want. Do you waste it on Staccato which had its damage blatantly nerfed by an unadulterated 25%? Do you wait 25% seconds longer for Aria to pop up while that assassin blows up your ADC so that MAYBE it'll be enough to save somebody else? Or do you wait an entire 50% seconds longer and hold out on this tool completely the entire teamfight, all the while desperately praying that your team wins this 4v5 so you can pin down a straggler with your slow?

Whilst the only direct nerf to Power Chord was the unjustified damage reduction to Staccato, both the passive as whole as well as Dimuendo/Tempo individually were indirectly nerfed severely by Sona's dual CD nerfs. The longer cooldowns as well as the identity-ruining cooldown-differentiation.

Sunfield2 votes

Its been like this since her release. I dont think it should be changed

PokladnicaZla3 votes

That isnt really an argument....

gameipedia1 votes

I have never found it hard to get, maybe because I charge 1 proc every time I back, like with annies stun, w/e it honestly doesnt need a change, besides you are acting like she useless without it, making me think you are just bad with her or have only seen bad sonas

PokladnicaZla3 votes

Actually no,if you use 1powercord and then next sec Zed jumps onto your ADC there is a low chance u wont get to proc 1 powercord on him,before your ADC dies.

This is only a suggestion ,not a QQ thread.

Garlyle Wilds1 votes

That's sort of the point.

If she was able to get a power chord off of every ability cast, they'd A. have to be a lot weaker, and B. might as well just be part of her abilities anyway.

With that power comes the capability for her to blow her powerchord too early, or use the wrong one. It's part of what separates People Who Can Play Sona (ie everyone) from Sona Players

Sunfield1 votes

No its just an opinion. Your version of passive would make her unbearably op, so I dont feel like posting arguments.

PokladnicaZla1 votes

Thats what PBE is for.To test upcoming buff/nerf and to tweek them.

Sunfield1 votes

Then make her proc her passive every time she uses an ability, tweak its strength to make it bearable and tell me how much fun is it to hit people for 10 additional magic damage.

The5lacker2 votes

If you find it difficult to cast three abilities as Sona you've got serious problems with your keyboard.

It Is I Emoto2 votes

It really is. With the increased cooldowns, it's much harder to archieve it. Her e was used as a powerchord-stack spell, but thanks to the cooldown increase, it's not worth anymore. you don't get powerchords at the right time in teamfights. I feel so forced to buy a Frozen gauntlet just to replace her E powerchord, since it takes now way too long to create it, as well the frozen gauntlet is more benefiting than her current powerchords :/

Soleka1 votes

I disagree, I play sona to utilize her passive. Which means I tend to have my spells on a faster cooldown while ramping up AP. If I feel like they are about to attempt to jump the ADC. I will build up my cords. When they jump in, I will R, Q, Basic, and Death happens at that point, even if the ADC fails to kill the person They will be the one running, not my ADC.

In your example if Zed jumps my ADC, I'm Line nuking him, and unloading the cannons as it were.

Mallic1 votes

Yeah...that passive is meant to be a tactically-timed decision. You HAVE to build it up and store that auto-attack for special moments. If it was with every spell cast, the effects would have to be decreased, AND it would result in a much more passive and less interesting to play. Riot's recent retuning of her abilities was to make her more involved in every teamfight, every skirmish, and every duel. She has to actively shove herself into fights now in order to have huge impact.

Besides, how hard is it to shield your ADC three times from incoming poke?

HeadCrusher1 votes

I just recently started playing Sona, and I haven't found it hard to use her passive at all. Something about Casting 3 non-ulti abilities doesn't seem hard at all when you have 3 non-ulti abilities on a fairly short cool down.

More from Gameplay

More by PokladnicaZla