What I would do to fix shitty nexus/inhib towers.
Personally, I wanna start off by saying this. Since the lasers on the inhib/nexus towers were removed, they have been kinda shitty. And it doesn't help that mid-late game bruisers and tanks can towerdive for eternity and tank 64623525456637265r4 towershots and still make it out alive. Honestly towerdiving hardly seems like a risk anymore (unless your awful at doing it like me XD) but at times even I can see just how little damage I take from a tower as a tanky champion.
So towerdiving is easy as balls and towers are weak and can barely do their job. My personal solution?
Instead of giving the lasers back, why not just make the inhib/nexus towers deal true damage.
Now hear me out! This sounds problematic as fuck, and it could be, but I think it would be a good fix. By making inhib/nexus towers deal true damage, it won't take them a million years to take out a super minion, and tanks and bruisers can't towerdive for eternity. They might need to lower or raise towers AD some so it doesn't break things, and banner of command minions would need some kind of compensation buff so that true damage towers wouldn't shred them faster than a piece of wet paper in a blender. But I would like to hear everybodies thoughts on this.
I know the gameplay boards is kinda famous for awful balance suggestions and just general bitching, but I tried my best to sound reasonable and shit without hating on the game too much. So please give me your honest opinions on this suggestion, I'd like to know what you all think.
I hope whoever is reading this has a great day! GLHF all!
[slayer-jinx-catface]