Mass Updates..... just stop....

Vicarious117··2 votes·415 views

So first the juggernaut update, and they were literally all OP as shit until they were repeatedly nerfed to either balance-ish or until they were so weak they could barely perform coughMordecough

Then came the marksmen update, and Graves and Quinn are both still broken as complete fuck, with a couple others like Ezreal being just simply far too powerful, and we have yet to see any kind of appropriate nerfs for them.

This upcoming mage update.... if the trend continues they'll have to buff one but it'll turn out that it's gonna over due it and they'll be the most OP and nerfed some more while the others are generally all broken as shit for a bit while mages "dominate the meta" but in actuality it's just those champs being far too strong in general.....

Calling it here first.....

6 Comments

Nyaboron4 votes

Actually, first was the support update(s). They're trying to define all the roles and they over-do it and scale it back rather than under-do it and rebuff. It's one or the other. Plus, ezreal is strong during item spikes but he's weak early and weak late. He isn't OP.

Vicarious1171 votes

Or, they could do a singular champion at a time to redefine them so they can see how specific playstyles and alterations fit into the game before hand, so they don't just shoot off a ton of OP shit into the game at once creating an incredible imbalance the likes we've really never seen before.

And yes he is OP, he's also definitely not weak late. Sure not a Vayne or Kog strong, but his perma slow field that hits like a truck is still stupidly good, Riot has even recently stated how Blue Ez is too strong.

Quepha3 votes

{quoted}

Or, they could do a singular champion at a time to redefine them so they can see how specific playstyles and alterations fit into the game before hand

When there's a problem with the whole class of champions, focusing on one of them doesn't really help the problem. That champion's rework would be evaluated based on what they already believe about its class which is something they want to change and it colors the rework incorrectly. The batch updates mark a fundamental change to the class that makes them healthier for the game as a whole.

Vicarious1171 votes

On paper, yet both times now the batch of champions reworked to be given a "new identity" have been incredibly unhealthy for the game as a whole and ridiculously unbalanced.

They nerf and change so many champs due to "lack of counterplay" yet now we have Graves and Quinn who define lack of counterplay. I mean Morde was the same until they re-nerfed him into oblivion!

These mass reworks are not working out for the best of the community, that's a painfully obvious fact.

Quepha3 votes

{quoted}

On paper, yet both times now the batch of champions reworked to be given a "new identity" have been incredibly unhealthy for the game as a whole and ridiculously unbalanced.

They nerf and change so many champs due to "lack of counterplay" yet now we have Graves and Quinn who define lack of counterplay. I mean Morde was the same until they re-nerfed him into oblivion!

These mass reworks are not working out for the best of the community, that's a painfully obvious fact.

In the long run every batch rework has been better for the game. Some temporary balance issues are small potatoes compared to how much LoL has benefited.

Phoenix Kotori 1 votes

Quinn has plenty of counterplay please explain how she doesn't.

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