Please DO NOT Nerf Azir's Wall!

FostXTV··9 votes·1,251 views

Riot, please revert these changes. First time Azir saw some professional play and he gets gutter straight away. I am an Azir main, 220k+ points on him. That wall helped me to do many things from defending myself from assassins (Zed (Still not nerfed ofc.),Talon Leblanc Rengar etc. Or as some know for Azirsec or Shurima Shuffle. Simple W - E - Q - R combo. I used it laning phase or to catch carries that didnt position well. This nerf is disgusting, we cant even call it a nerf its gutting the champion that is already one of hardest champions in the game. Honestly it seems like Riot wants to use less skill required champions.. Like Katarina . This made me very very sad.. becase he is my main. I love his personality and as a champion overall. First you nerfed all of his Kit, from passive to Q to W to E. And now you are gutting his ult that needs to save us from broken assassins like this stupid champion called Zed. If you really need to nerf his ult, dont put it to last 2 seconds on all levels. Its much better for it to last 4/5/6 or 3/4/5 instead of 2. Also, you guys are removing that we cant use soldiers on turrets no more. I am okay with that but I am not okay with you gutting his ultimate like this. Please, Riot think about your decision and revert the nerfs. This champion is getting nerfed just because he saw some play in international tournaments and he melts tanks(he is natural tank killer). It would be the best if Rioter tells me why they are gutting him like this.

12 Comments

Shuyin1783 votes

All they did to the wall was lower it's duration and made it where you were not a speed demon through it...... your play pattern will not change in the slightest with the nerfs. Honestly I believe the nerfs are in line.

  1. It's only his ult, his laning won't be impacted really at all due to this. He will still be an oppressive poke machine.
  2. His ult still has that annoying "I'm going to bounce you every time you touch me" thing, so making the wall fall faster is less oppressive but doesn't change his attack pattern at all.
  3. It never made sense as to why your team moved faster when walking through them anyways, at least you can still walk through them.
  4. It also helps alleviate that stupid "I'm going to stand in my wall, you can't touch me now melees!" thing, now you can't hide as long which shouldn't have been a thing to begin with.

You need to look at what the nerf does and does not do for his balance other than just seeing it as a nerf.

Bellows4 votes

{quoted}

All they did to the wall was lower it's duration and made it where you were not a speed demon through it...... your play pattern will not change in the slightest with the nerfs. Honestly I believe the nerfs are in line.

  1. It's only his ult, his laning won't be impacted really at all due to this. He will still be an oppressive poke machine.
  2. His ult still has that annoying "I'm going to bounce you every time you touch me" thing, so making the wall fall faster is less oppressive but doesn't change his attack pattern at all.
  3. It never made sense as to why your team moved faster when walking through them anyways, at least you can still walk through them.

You need to look at what the nerf does and does not do other than just seeing it as a nerf.

Its still really uncalled for. Not one thats gonna hurt him TOO much, but he takes so much skill as it is, and if you screw up, youre really punished for it. Its just really unnecessary.

FostXTV1 votes

{quoted}

Its still really uncalled for. Not one thats gonna hurt him TOO much, but he takes so much skill as it is, and if you screw up, youre really punished for it. Its just really unnecessary.

Excatly, if you fail Shurima Shuffle than you are dead, you will instantly be killed. I did NOT mastered Azir yet but I am still trying, how many times I failed and ended up 1v5 and getting insta killed right away.

FostXTV1 votes

{quoted}

All they did to the wall was lower it's duration and made it where you were not a speed demon through it...... your play pattern will not change in the slightest with the nerfs. Honestly I believe the nerfs are in line.

  1. It's only his ult, his laning won't be impacted really at all due to this. He will still be an oppressive poke machine.
  2. His ult still has that annoying "I'm going to bounce you every time you touch me" thing, so making the wall fall faster is less oppressive but doesn't change his attack pattern at all.
  3. It never made sense as to why your team moved faster when walking through them anyways, at least you can still walk through them.
  4. It also helps alleviate that stupid "I'm going to stand in my wall, you can't touch me now melees!" thing, now you can't hide as long which shouldn't have been a thing to begin with.

You need to look at what the nerf does and does not do for his balance other than just seeing it as a nerf.

  1. But he will be less safe, that ult saved you from Assassins so they cant get trough, how many times I ulted Rengar in mid air so he doesent slaughter me.
  2. His ult is supposed to be disengage and it is supposed to protect him and carries.
  3. I dont care for speed buff, it helps when you are disengaging but it will melt much faster in teamfights that usually last 30 seconds+.
  4. As I said before wall is supposed to protect him because he is squishy, immobile mage that has only 2 escapes (W-E-Q combo and Flash)
Fondling Gems3 votes

Just popping in to say a few things. The speed buff on his ult was just weird, and it did last too long. Wish they hadn't reduced it quite so much but w/e. It isn't going to ruin Azir by any means.

However the main reason I wanted to stop by was to correct you. This is by no means the first time he has seen professional play.

FostXTV2 votes

{quoted}

Just popping in to say a few things. The speed buff on his ult was just weird, and it did last too long. Wish they hadn't reduced it quite so much but w/e. It isn't going to ruin Azir by any means.

However the main reason I wanted to stop by was to correct you. This is by no means the first time he has seen professional play.

He saw proffesional play before but he didnt get gutted like this. I am fine with W nerf and Speed buff nerf but duration is gutted. Teamfights last much more than 2 seconds and I use ult to save myself and my ADC from stupid Assassins such as Zed, Fizz, LB and all these cancers who are ultra safe.

Fondling Gems1 votes

I feel as though duration reduction isn't completely out of place but I would prefer to see it be more like 2/3/4 second duration rather than 2 at all ranks.

In any case it is just pbe, stuff gets dropped from the pbe all the time.

FostXTV1 votes

{quoted}

I feel as though duration reduction isn't completely out of place but I would prefer to see it be more like 2/3/4 second duration rather than 2 at all ranks.

In any case it is just pbe, stuff gets dropped from the pbe all the time.

I hope it gets reverted

Zerolera1 votes

Would you rather have the damage completely removed on the wall? Azir already has such high damage capabilities through all his other spells - it never made sense for him to have a large damaging ultimate.

FostXTV2 votes

{quoted}

Would you rather have the damage completely removed on the wall? Azir already has such high damage capabilities through all his other spells - it never made sense for him to have a large damaging ultimate.

I dont really care about damage on ult or movement speed boost, but its sad that wall will only last for 2 seconds which is actually 1 second. When you activate your ult there is animation of soldiers running towards you and then standing in line. So basically that animation lasts for 1 second and wall will only be there for 1 sec which is really bad.

Zerolera1 votes

That may change after it actually gets tested. The point with Azir is that yes he takes quite a few games to master but once you do he's extremely strong. He's got long range high continuous damage with a surprising strong burst as well. He can kill squishies and tanks alike. He can siege or defend thanks to placing a turret. His ultimate can be used to peel, engage, zone control, provide a speed boost and deal damage. He has a good movement ability that when used in conjunction with other abilities can re-position you like crazy.

It's just a lot for one champion - something needs to be toned down.

Edit: I forgot to mention he can clear turrets like no one's business heck you can even clear wards easily as well using those same soldiers (really useful for getting rid of that pesky pink ward on baron or drag)

1Manchester1 votes

Well yu are supossed to be destroyed by Zed because first he is an assasin and second he is one of the biggest counters to Azir . Azir does pretty well against mos mages and totally destroys them . Personally I hate both Azir and Zed and Azir nerf seems reasonable to me , now I am expecting Zed nerfs . (I dont mean to offend as I know it feels bad to see your main nerfed but seeing from another point of view riot did the best thing to him )

More from Gameplay

More by FostXTV