Don't revert Kogmaw, instead fit his "consume everything" lore as a JGler (Rework?)
If Kogmaw's lore is based on insatiable hunger by consuming all forms of life, wouldn't his thematic be better as a Jungler? As we've seen with the recent Bloodrazor/Wits end Kogmaw JG, that playstyle suited Kogmaw more than the lane Kogmaw from a lore perspective. Lane Kogmaw doesn't make sense and it should be taken into account if he's going to have his kit reverted.
"The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them.
At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads.
Seemingly unhampered by conventional rules of physics,** Kog'Maw consumed every nomad and any obstacles they put in his way**, amounting to many times his own mass and volume."
This in my opinion, describes Kogmaw as a small, frail voidling that started out sampling on Jungle monsters and eventually went on to consume everything he can spew on. That kind of playstyle would be good if he is to be considered for another rework. This would also encourage diversity based on how players play certain characters, instead of removing core features on champions due to people using them in ways Riot doesn't like.
I understand he's overpowered as all hell right now plus due to cheap itemization, he's allowed to hit his power spikes hard, but an entire playstyle should not be removed due to his synergy with specific items. I would be pretty disappointed if the reverts completely kill JG Kogmaw.