I missed the Cassiopeia Thread

Dauthdaert··2 votes·1,135 views

I have to say this stuff. I'm too upset not too. Riot destroyed Cass. She used to be viable, and do damage, and be in any way good. Now she just isn't. Pre Update: Land your full combo+stun = They die Land full combo+stun on whole/half of the enemy team = Triple/Quadra/Penta! And this wasn't easy. You had to time it, and wait through the ludicrous cast time (Which is a huge problem I have) and land like, 2 Qs that were sitting in your W. It requires the same amount of skill Post Update: Land your full combo+stun = They might die. You probably died before they did. Land your full combo+stun whole/half of the enemy team = Almost nothing happens. At most, you may kill the squishiest person. But this raises more problems than it solves. You may have killed one person, but you are standing in range of every attack from every person on their team. Ergo, you're dead, and you accomplished nothing. Your AoE on Q, sucks now, and does no damage, along with the fact that you will never land it in lane because of the delay and the short as balls range. Your W, was never really strong in the first place, and didn't do much anyway. Your E: Now the strongest ability Cass has. And it makes her: A better sustain mage than DoT mage; a better Single Target mage than AoE mage; a better burst mage than poison/DoT mage. It is the only reason you may have killed someone. Your ult has stayed the same, maybe with better or worse scaling and base damage. Your passive would be better if you Q and W mattered at all in lane. It would honestly be op if her other abilities didn't fall flat. Because it revolves around poison that you either won't land, or you'll do pitiful damage with. (A side note, I missed the Thread about Cass, because they didn't tell anyone they were doing it). All I want from Riot right now, is a less stupid delay on her Q and Ult, both of which are hard to land successfully anyway, so why make it more difficult? Her E and Passive can stay the same, they are both great parts of a kit that is only half baked. Better base damage or scaling on her Q, along with increased range. I honestly don't know how they could improve W, it was always insignificant. Maybe these changes would make her TOO strong. I wouldn't doubt it, seeing as I don't work for Riot, and only know as much as a player could about balance. Also, that "Corrosive Fang" thing they mentioned on the thread, would do nicely too. End Rant. Sadness for Cassiopeia

7 Comments

Saruyan1 votes

If you can land your stun and drop a poison on someone and they dont die, its either very early in the game and so you have no items, which was literally the goal of the remake, to make her a late game ap carry

or you have no idea of how to actually constantly use your new e to chunk them down in 3 or 4 fangs with the exception of heavy tanks. and even then you could in maybe 5-7.

yes her passive is important and if you arent aware of how to get those stacks early, you will not get the full benefit from her and you will seem weak. do not try and poke in early game to kill in fights, you just drop a q or w on them, and go back to killing poisoned minions with your e.

by bringing back more damage and further range on your q, you just brought back what they tried to take away intentionally. making cassiopeia a stupid lane bully that also scaled good into the late game, except now she scales even better with the potential to reach 1k+ ap instead of the maybe ~600ish she could reach before.

Dauthdaert1 votes

I appreciate that you took the time to say these things. However, I seem to be unable to properly farm up her passive. People always avoid my poisons, and as much as I spam E at things that are being poisoned, my stacking is still slow and inconsistent. Any advice would be appreciated, and, just so that it's known, I was reeeaaally angry when I posted this. A dumb thing to do, post while in rage.

Saruyan1 votes

using your poisons to deny them, or learning how to maximize how large and long miasma s out is important, cause mid lanes arent very big, so you're gonna force them into areas so that they have to either get hit by poison, or miss out on important cs.

further note, just looking at your recent matches: ghost/flash. ignite is a great spell, but you arent bursting people down like that, you are getting in and out of spaces and putting out way more damage with ghost than ignite will ever provide you, and since you are rarely going for early game kills, ignite isnt going to be as effective.

i know how stupid this sounds, but seriously ghost/flash is amazing in actual fighting scenarios because you are going to be weaving in and out of safe zones you created by poison, using the speed up between your q and ghost and the slowdown between your w is important to being able to get close enough to spam some e's, but not getting caught.

second thing id recommend, rylais early, im talking first main item. personally i like going with an early tear then into boots/rylais, while others i know dont go for a mana item, so they straight up go rylai, but rylai is crazy important to her kit. adding the slows for these and the ones you have in your kit between w and speed up from q(and your new ghost) and you're weaving in and out much better.

other than that its just kinda learning how the enemy likes to juke when you go in for a poke. everyone has a personal direction they like to go to juke stuff, and they will use it more often, so take some q's to figure out how they like to dodge and use that against them. aim slightly to that direction when you go in, or slightly opposite it to mix them up.

just like how good shadow usage for zed or good heat management from rumble is considered a defining thing between good and great players of those champs, learning how to maximize and efficiently gain stacks is important, because you gain so much from doing it.

if this seems likea lot of uselessness and i didnt really answer the question directly, its tough to say how to improve how you get stacks, but that improving is the only thing thats gonna show you how strong she really is.

Dauthdaert1 votes

Actually this may have helped alot. Thanks a bundle!

Dauthdaert1 votes

This helped a lot. I may soon snake again in the League. Thank you.

Saruyan1 votes

Hopefully it lets you be pretty ok with her so you can just get better and any buffs will just send you into op territory.

NeroUS1 votes

I've been playing around with her and I think she is balanced. I don't think she is bad. I do think, however, that she is a new champion and is unrelated to the old Cassiopeia.

Cassiopeia got the Karma treatment. New Cassiopeia, like new Karma, is balanced. However, New Cassiopeia is a different champion than the old Cassiopeia.

Note: I haven't had enough games to say this for sure. But, I think the main approach is to farm with Twin Fangs and not worry about farming up the passive. At 75 stacks, you should be in a fine position for the early mid-game. I found this was enough for trades and for the lane.

Also, you have to be careful how you use your poison during a trade or team fight. I never use both poisons at once. I need my Q if I miss W so that I still get the resets on Twin Fang. Or, I open Q if I think I will have a better chance to W more people later on in the fight.

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