I missed the Cassiopeia Thread
I have to say this stuff. I'm too upset not too. Riot destroyed Cass. She used to be viable, and do damage, and be in any way good. Now she just isn't. Pre Update: Land your full combo+stun = They die
Land full combo+stun on whole/half of the enemy team = Triple/Quadra/Penta!
And this wasn't easy. You had to time it, and wait through the ludicrous cast time (Which is a huge problem I have) and land like, 2 Qs that were sitting in your W. It requires the same amount of skill
Post Update: Land your full combo+stun = They might die. You probably died before they did.
Land your full combo+stun whole/half of the enemy team = Almost nothing happens. At most, you may kill the squishiest person. But this raises more problems than it solves. You may have killed one person, but you are standing in range of every attack from every person on their team. Ergo, you're dead, and you accomplished nothing. Your AoE on Q, sucks now, and does no damage, along with the fact that you will never land it in lane because of the delay and the short as balls range. Your W, was never really strong in the first place, and didn't do much anyway. Your E: Now the strongest ability Cass has. And it makes her: A better sustain mage than DoT mage; a better Single Target mage than AoE mage; a better burst mage than poison/DoT mage. It is the only reason you may have killed someone. Your ult has stayed the same, maybe with better or worse scaling and base damage. Your passive would be better if you Q and W mattered at all in lane. It would honestly be op if her other abilities didn't fall flat. Because it revolves around poison that you either won't land, or you'll do pitiful damage with. (A side note, I missed the Thread about Cass, because they didn't tell anyone they were doing it). All I want from Riot right now, is a less stupid delay on her Q and Ult, both of which are hard to land successfully anyway, so why make it more difficult? Her E and Passive can stay the same, they are both great parts of a kit that is only half baked. Better base damage or scaling on her Q, along with increased range. I honestly don't know how they could improve W, it was always insignificant. Maybe these changes would make her TOO strong. I wouldn't doubt it, seeing as I don't work for Riot, and only know as much as a player could about balance. Also, that "Corrosive Fang" thing they mentioned on the thread, would do nicely too. End Rant. Sadness for 