So I jungled Nocturne to test him out in the new jungle...
It's sad. Really sad. I mean, his first few clears are never fantastic, but the second time around that I tried killing Razorbeaks, I died. That camp seems to be a huge problem, because even after you get your item, you still lose huge chunks of health to it, as anybody. It took 10 minutes for me to hit level 6. 10 minutes. That isn't healthy, for him, or for many other junglers. The Smite items are okay, but their enchantments are kind of okay. Why not have the original jungle items, with enchantments that improve Smite? People are comfortable with those items. Also nerf chickens. They are way too strong. Gromp (All Hail his Glory) is in a position where that particular camp always did lots of damage. This change doesn't only hurt Nocturne. Later today or tomorrow I am going to test Rengar, and see how he fares. So far, plenty of junglers have met unfortunate circumstances in the new jungle. All it needs is a bit of toned down-ment. And the original jungle items, because they work fine. Don't break what isn't fixed.
, boo for
, who needs buffs and stuffs.