Might as well delete Mordekaiser from the game with these PBE changes

Kelg··3 votes·1,229 views

Mordekaiser

Armor per level increased to 3.75 from 3.5
Base armor reduced to 20 from 24.88
Harvesters of Sorrow (W) has several changes:

    W can now be self cast
        [Will not do the "when they touch" damage but will do the reactivate damage.]
    [W's damage zones can no longer overlap for double damage - source.]
    Movement speed noted as "up to" 75 instead of just 75
    Health cost increased to 25/30/35/40/45 from 0
    Reactivation damage increased to 70/95/120/145/170 from 50/70/90/110/130
    % heal on minions lowered to 25% from 33%
    Max number of units drained reduced to 2 from 3

Source: http://www.surrenderat20.net/p/current-pbe-balance-changes.html

So now with these nerfs, Mordekaiser will lose a lot of his strength at bot lane, and his solo lane is just as weak as before. The solo W use will barely change anything. Basically, his W is going to be pretty much useless, (especially in solo lanes. How is this supposed to help solo lane Mordekaiser? He is going to be the same as he is now, and the "sustain" is pitiful from his W now that it has a cost. If you want to make him useful in solo lanes, make his W more useful when solo. Make it deal more damage, drain more, or have no cost when an ally isn't around. The reason why duo Morde was so strong was that his W heals him, and his partner.

[Max number of units drained reduced to 2 from 3] This change, will all the other nerfs will make his W very weak, this and the fact that it now has a cost is going to hurt his competitiveness. I say just scrap the whole bot lane mess that is current Mordekaiser, there is no way to balance this to be viable without him being overpowered.

10 Comments

ID x iKuma1 votes

bro bro bro

they did not nerf his Q damage so hes fine lol

Kelg2 votes

[{quoted}](name=ID x iKuma,realm=EUW,application-id=3ErqAdtq,discussion-id=NQWmgJ8l,comment-id=0000,timestamp=2015-09-09T03:20:25.663+0000)

bro bro bro

they did not nerf his Q damage so hes fine lol

His Q is ridiculously easy to avoid, even in duos. His W was a far better skill.

neffythebear1 votes

yeah w was good for a duo lane but he was still way to strong either way i mean just go top, build blade or sheen and boom u do over 1,000 damage with your 3 q's, i liked old morde more anyways harass with e farm with q and use w just to get a bit of a shield if they try and poke and now hes just so broken strong i just dont wanna play him anymore seems to unfair. Old morde was fine just needed move speed quints and maybe flash.

Kelg2 votes

{quoted}

yeah w was good for a duo lane but he was still way to strong either way i mean just go top, build blade or sheen and boom u do over 1,000 damage with your 3 q's, i liked old morde more anyways harass with e farm with q and use w just to get a bit of a shield if they try and poke and now hes just so broken strong i just dont wanna play him anymore seems to unfair. Old morde was fine just needed move speed quints and maybe flash.

I agree, it was too strong. But throwing on so many nerfs at once is really going to hurt Mordekaiser as a whole. Riot seems to forget that this is a champion with no mobility, and no CC. You can't just bring him to the same levels of power as the other champions... His shield has been made quite weak with this rework, the heal was supposed to offset this... But I guess CertainlyT wants Morde's shield, what used to be the main reason to pick him, to be non-existent and pointless. So what's the real point in picking him now? Dragon ghost? Q? To play a immobile champ whos overall weaker now than a speed demon like Garen who fills the same role?

And yes, I agree, old Morde was good, and fun. He wasn't toxic really even though Riot likes to act like he was. He had clear strengths and weaknessess. The Mordekaiser rework is toxic because of how he's supposed to function. He's supposed to unload a truckload of damage off of one CC, and kill his opponent in a short period of time if they can't get away. Nobody wants to get 1 shotted by a single skill, it's just stupid, and poor design in my opinion.

SEKAI1 votes

At least his solo lane is no longer unplayable. I am not a main of some overloaded champ who always ask for their champ to be OP, I can live with this.

His duo lane power needed the nerf anyway.

At first glance I am fine with this personally.

Kelg2 votes

{quoted}

At least his solo lane is no longer unplayable. I am not a main of some overloaded champ who always ask for their champ to be OP, I can live with this.

His duo lane power needed the nerf anyway.

At first glance I am fine with this personally.

It's not that he needs to be op, it's that he needs to be viable solo imo.

Immortal Strife1 votes

You say is w is great but don't all bot lane Morde just put 1 point into it then max e and q?

MealReadytoEat1 votes

[{quoted}](name=Immortal Strife,realm=NA,application-id=3ErqAdtq,discussion-id=NQWmgJ8l,comment-id=0003,timestamp=2015-09-09T04:30:24.261+0000)

You say is w is great but don't all bot lane Morde just put 1 point into it then max e and q?

All the good Morde's are maxing W first, at least if they have a decent support. These nerfs will kill it, and he'll need to max q.

Bârd1 votes

Mid mordekaiser.

Walk to wraiths

and do this https://www.youtube.com/watch?v=igWdsKFsl8Q

MealReadytoEat1 votes

In all honesty, after playing him a good number of games on PBE with these nerfs, I think he's in a decent spot.

You need to max Q first now, and your w is useless for sustaining in lane (but still decent for baiting in all ins, they increased the damage a bit less than 50% so the heal against champions is about the same baring the health cost.)

He's all about going HAM and killing his opponents in bot lane now though, shoving waves and mitigating poke with his w doesn't work very well now.

You can now heal yourself pretty easily in the jungle too. Jungle Morde is actually pretty decent now if you can get a decent team comp.

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