What if Vayne's E was a skillshot?

holystack·7/24/2019, 8:40:27 PM·4 votes·1,180 views

So I've been playing Auriel in Hots for quite a while now and her E works exactly the way Vayne's E works. Except it's a skillshot that can actually be dodged.

For such a "high skillcap" champion, why is Vayne's kit so failproof?

Her W is a true damage passive that procs on AA. Her E is a knockback that at best, stuns you, and at worse, pushes you away from Vayne, which is ideally what she wants anyway 90% of the time. Her R is just a steroid that also gives her invisibility/movement speed. Her Q is a repositionning tool, which does give her a decent amount of skill expression.

Some may argue that Vayne's "short range" requires the player to have good positionning, but honestly that's true of the majority of adcs. That's one of the defining trait of being a good adc player : having good positionning.

Anyway, this isn't a rant about Vayne but moreso a suggestion meant to give her a bit more counterplay in cases where even when you do bridge the gap between you and Vayne, she can still just reliably push you away and roll to gain more distance.

Finally, just in case people accuse me of never having played Vayne before for suggesting such criminal changes, Vayne stands as my second most played champion at 144k mastery. I'm not suggesting this change because I hate Vayne, but because I want her skillcap ceilling to be higher than what it currently is.

11 Comments

ModWulf Helhammer7/24/2019, 8:48:34 PM2 votes

That would actually be a buff to Vayne.

Currently, if Vayne can't see you, she can't damage you. Every single part of her kit is direct targeted, with the same exact range, and if she can't click you, then she can't hurt you.

Allowing her some form of non-direct damage would benefit her greatly, which isn't what I believe you are trying for her.

Critmaster Garen7/24/2019, 9:14:58 PM2 votes

vaynes e should be like Bard q

if it doesnt connect the champion to a wall, it only applies a short duration soft slow. if it does connect to a wall, the knockback and stun are applied.

in return the damage on connecting someone to a wall could be buffed, and champions could be knocked into each other to stun and damage both targets like LeeSin ult.

this way it would be less of a free disengage button, and put more emphasis on position based skilled use of the ability.

holystack7/24/2019, 8:51:06 PM1 votes

Hmm, fair point in that regard. I hadn't really considered the impact of fog of war

Jng Account7/24/2019, 8:57:03 PM1 votes

I just want to throw in, that eventhough, point-a-click pushback/stun sounds easy(it kinda is), it is one thing that helps you to differentiate good Vayne from god Vayne, through input buffering, good Vayne can cancel Panths W, Lees Q2, Pykes E, Alis W etc. So I'm not sure if it would push her skill celling higher.

Tahminatrix 7/24/2019, 9:51:04 PM1 votes

Problem isn't how toxic vayne`s e is, problem is how reliant that champ is on so many toxic things in order to even function, especially when there isn't even a tank meta to abuse her W.

KFCeytron7/24/2019, 10:39:14 PM1 votes

It's already a skillshot. Instead of positioning the cursor to line up a projectile to collide with an opponent, you position yourself to line up an opponent to collide with a wall.

If you want to make the ability itself actually not require a target to cast, it would receive buffs to its range and CD.