Rek'Sai Opinion
So I have been playing a bunch of Rek'Sai and I have a couple opinions about her abilities that I would just like to put out there.
The first is how painfully useless the burrowed Q is. It is very hard to hit if you have no other vision, and even if you do hit it, the ability is very underwhelming. It has very low base damage and though the AP ratio is very high, I don't think it justifies an AP build for the champion. While I would love to see CC on the Q, it would completely break the champion, giving her way to much chase potential. I will have to think a bit about how I would change it, but it really is a VERY underwhelming ability.
The second comment I have regards her burrowed E (the Tunnels) and her ultimate. Now the idea is very cool. But in all the games I have played, I have found VERY few useful ultimate cases. If she is played top lane, it can be used after a tp gank to return to your lane quickly. In the jungle it can be used to cross from one half of the map to the other relatively quickly. We know this, but in practice, I never find myself needing to use it.
I realize this might be me trying to use the ability incorrectly, but it seems to me that any place where my ultimate would make a direct impact is a place where it is nearly impossible to keep a tunnel placed. Essentially the only tunnels that actually stay up are too far from contested areas to make use of.
For example (on blue side), I might have placed a tunnel going to the golems. But if bot lane gets into trouble and I ulti to that tunnel to assist, chances are enough damage has been done by the time I arrive that the BEST case scenario is I push the minion wave to turret. If i tried to place a tunnel any closer, chances are it would have been spotted out by a ward and destroyed before I got the chance to utilize it.
As a result, I have actually gone games without using my ultimate once, simply because there was no need (coming from jungle, in top lane I used it as a get back to lane fast tool, but is that really what an ultimate should be used for?).
To fix this, I would like to make the tunnels untargetable or stealthed. Stealthed makes more sense. I realize, however, that this would give Rek'Sai too much power, so I would suggest reducing the number of tunnels she has. This way, as long as the area isn't swept or there is a pink ward in the area, Rek'Sai could actually set traps for the opponents and utilize her ultimate for assisting her team, rather than just using it as an advanced home guard. Also, if the number of tunnels has fallen, arbitrarily to half what it currently is (so 8 down to 4), we could even talk about giving the tunnels small amounts of vision, etc, though I might be getting ahead of myself.
All said and done, however, this champion is a lot of fun and while strong, certainly has some serious hurdles she has to overcome.
and she has her tunnel(dash) and a knock up, thats plenty to keep up with most champs.