Can we reduce Ekko's base damage?

Durfain··5 votes·453 views

He's supposed to be built as a fragile AP champion who does assassin levels of damage and has a self-heal ultimate to give himself some safety. Instead, we have a full tank dealing assassin level damage with more mobility than Zed in addition to the ability to give himself a free Zilean ultimate. Please nerf his base damages.

5 Comments

Jbels1 votes

Assassin's do their burst in...well, bursts. It's quick. Tank Ekko takes time for his damage to ramp up. Of course you could argue he does assassin level damage, given the time it would take for the damage to ramp up. So does Poppy, so does Nautilus, so does Maokai. But whereas Poppy, Nauty, and Meowkai have more consistent teamfights and better lockdown (All of them having a single target hard CC, while Ekko must land his W for his), Ekko only has damage, a slow, damage, the heal from his ult, damage, and a pretty hard to land stun if the enemy team knows what they are doing

I mean, if you get down to it, Ekko is literally a worse Leblanc when you build him full AP

Fawksea1 votes

yea no i want my jungle ekko to still work thanks

Karma Deified1 votes

Remove his percent damage, make him less forgiving and then gut the items he uses for fun.

J E B A ł T E D1 votes

less percent damage than fizz and not even close to as cancerous as fizz [zombie-brand-facepalm]

Karma Deified1 votes

I find Fizz fun and perfectly fair to play against.

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