Aatrox rework (or relaunch) concept.

KaisadiIIa·12/29/2015, 1:47:10 PM·1 votes·267 views

When I have spare time I like to create champion concepts and I created this one that I thought it actually fits Aatrox, so here I go:

REGULAR SKILLSET:

Innate: Blood Frenzy | Cooldown: 60 seconds

Passive: Whenever Aatrox falls below 30% health, he enters in Frenzy. While in Frenzy, Aatrox gains new basic abilities and is granted 34% [+2% per level] (70% at level 18) attack speed. Frenzy ends when Aatrox goes beyond 70% health.

Toggle: When toggled, Aatrox's basic abilities will cost health instead of mana.

No idea which hotkey should be assigned to an innate, maybe whatever key is before the key "1".


Q: Blood thirst | Cooldown: 12/11/10/9/8 seconds | Cost: 50/55/60/65/70 mana (or 30/45/60/75/90 health)

Active: Aatrox empowers his next basic attack, dealing modified 50/80/110/140/170 [+1.4 per bonus AD] true damage. Aatrox receives back 30% of the damage done.

W: Dark tremor | Range: 375 | Cooldown: 22/19/16/13/10 seconds | Cost: 80/85/90/95/100 mana (or 50/75/100/125/150 health)

Active: Aatrox unleashes a dark tremor, dealing 60/95/130/165/200 [+0.65 per AP] magic damage to all nearby enemies and slowing them by 15/20/25/30/35% for 2 seconds.

E: Blades of Torment | Range: 450 | Cooldown: 12 seconds | Cost: 40/50/60/70/80 mana (or 40/55/70/85/100 health)

Active: Aatrox unleashes two converging energy waves in the target direction, dealing 60/110/160/210/260 [0.8 per AP] magic damage to enemies hit.

R: Infernal Plunge | Range: 200 | Cooldown: 160/120/80 seconds | Cost: 150/200/250 mana

Active: Aatrox drops his sword and punds his claw into an enemy champion, suppressing them for 1.5 seconds and dealing 150/325/500 [+2 per bonus AD] physical damage to them for the duration. Aatrox heals himself by 35/55/75% of the damage done.

FRENZY SKILLSET:

Q: Blood price | Cooldown: 16/14/12/10/8 seconds | Cost: 60/70/80/90/100 mana (or 50/80/110/140/170 health)

Active: Aatrox cleaves around himself with his next basic attack, increasing his range to 225 and dealing modified 80/130/180/230/280 [+1.8 per bonus AD] physical damage to all enemies hit. Additionally, Aatrox heals himself for 15/25/35/45/55% of the damage done to enemy champions.

W: Dark resonance | Range: 375 | Cooldown: 22/19/16/13/10 seconds | Cost: 80/90/100/110/120 mana (or 40/75/110/145/180 health)

Active: Aatrox unleashes a dark tremor, dealing 80/130/180/230/280 [+1.25 per AP] magic damage to all nearby enemies and stunning them for 0.6/0.7/0.8/0.9/1 second(s).

E: Dark gate | Range: 450 (first cast) / 700 (second cast) | Cooldown: 12 seconds | Cost: 40/45/50/55/60 mana per activation (or 40/55/70/85/100 health)

Active (first cast): Aatrox unleashes two converging energy waves in the target direction, dealing 60/110/160/210/260 [0.8 per AP] magic damage to enemies hit, marking all enemy champions hit for 2.5 seconds.

Active (second cast): Aatrox teleports to target marked enemy champion. For 4 seconds afterwards, he will receive 10/15/20/25/30% reduced damage from all sourecs other than that hero.

And that is. I'm too lazy to format properly or something. Just let me know your thoughts on the comments!

Pd: Hi guys!

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