Feedback on Illaoi
The champ play style is good for teamfights, and she makes a great camp. We all know she is going to be toned down later on. How ever here is a few things I would like to talk about.
First her tentacles are very hard to time correctly and it does require a lot of help from the team to get the combos. Why I say her tentacles are hard to time is because many champs have a dash, or abilities to dodge very easy and if you can dodge those things that easy the passive idea kind of goes out the window. would suggest increasing how fast the passive ones hit, but keep the speed for her ult and Q were it is at now. That way she does not have to rely so much from the team to help position the combo correctly. Another idea if you don't like changing the speed on them then I would suggest some kind of slow or pull back. Anyways. I would mess around with the passive so she's more fluid in teamfights.
Second the spirit tentacles should be getting hit by the towers when they are next to them Because I don't feel it's fair if you do successfully get away from a gank, but you can't recall behind your tower because of the spirit tentacles getting free hits on you
Lastly when you do lower her damage I would suggest increasing her health regain because her play style is getting close to the enemy, and with the amount of CC she wouldn't be a good tank to pick after her damage is lowered.
Those are just my thoughts. I am sure many don't agree. How ever I do like the champ, and play style, and I don't want the adjustments to make her overly unplayable. that's all. keep it civil guys.