Stop changing the game every 2 patches Riot
we have lots of champs and items and the like, cool it with the game changes patches. let the game settle and fix the bazillion problems with the game instead of trying to pave over them with new stuff.
we have lots of champs and items and the like, cool it with the game changes patches. let the game settle and fix the bazillion problems with the game instead of trying to pave over them with new stuff.
No one is allowed to complain about the game getting stale this time then.
Personally im really open to change, especially Champion-wise, but lately its really, REALLY hard to adjust to the next patch, not a season, a patch. They dont need to stop the Change Train, but at least stop speeding up. We all only want to at least be able to understand the game as it is atm, and this is almost not impossible lately
Personally im really open to change, especially Champion-wise, but lately its really, REALLY hard to adjust to the next patch, not a season, a patch. They dont need to stop the Change Train, but at least stop speeding up. We all only want to at least be able to understand the game as it is atm, and this is almost not impossible lately
That is fine, I repeat my above statement though.
understandable
the game was the same for almost a year. and it was awful.
aRdEnt cEnSeR aNd hEaLiNg pOwEr aRe gOoOd mEcHanIcs
They need to stop adding new champions. Theres no more room. Rework what you have instead. There are a lot of adcs and mages that need love.
Honestly, I'm sick and tired of having to relearn the game every patch. It's mind-numbingly tiring and straight out stupid.
"Fix things without changing them!" - OP, 9 hours ago.
I've adapted & adapted & adapted over the years but I'm just sick & tired of it. I actually wanna feel like it's worth investing enough time & effort to master some champs, some strategies w/o the fear that it could all be for nothing in the next patch. And this has been getting really out of control as of late too.
I feel the same. Instead of battering us with constant big changes they could just work for an entire season on big changes for the next season. That way the game will always change and stay fresh while not burning and annoying us out with massive changes every week. Some consistency is important too. [slayer-jinx-catface]
Problem is that there is absolutely no way to learn this game anymore in normal players time limits. When new players comes in, all they will ever know is bronze/silver elo toxic peoples and smurfing Master yi who rapes his ass time after time. There is 141 champions with their abilities, cooldowns and how much damage these abilities do, wich changes every week AND top of that all newly released champions have more mobility then old champions where new items push these limits even further, so outplaying them becomes gradually harder too. There is good reason why most of these top streamers have played since season 1-3 and this same population keeps dominating year after year challenger level of play unless some real genious comes down and memorizes everything really fast
we have lots of champs and items and the like, cool it with the game changes patches. let the game settle and fix the bazillion problems with the game instead of trying to pave over them with new stuff.
The game NEEDS change right now.
[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=NAI80h4j,comment-id=0006,timestamp=2018-06-09T14:42:43.450+0000)
The game NEEDS change right now.
That it does lets start by fixing the 8.10/8.11 abomination called "jungle" and lets center around reducing the impact of Scuttle crab.
[{quoted}](name=RekSai CoffeeCo,realm=NA,application-id=3ErqAdtq,discussion-id=NAI80h4j,comment-id=00060000,timestamp=2018-06-09T15:53:41.856+0000)
That it does lets start by fixing the 8.10/8.11 abomination called "jungle" and lets center around reducing the impact of Scuttle crab.
I dont like the jg changes, but currently there's 2 entire groups of champions that are barely viable outside of pro play. Might be worth sorting them first?
I'm not a fan when the "balance team" make such big changes that no one really knows whats going to happen. They should pay more attention to statistics and try to fine tune champions. Not rework an entire class essentially screwing over a huge chunk of loyal league players. Riot needs to understand that people have a select amount of champs or styles they like to play. So when they rework (nerf) a class so hard that anyone who played that class are now screwed and are forced to play champs that they might not like or want to play. They do things like buff an champion by such a small increment but they dont actually provide any statistics to back up their claim. A lot of the time champions that the buff or nerf have no effect on the current meta. Change is good but bringing in new champs and reworking classes and items all at the same time seems like more of a "home run swing" than any attempt at actually balance the game. You can look online just for example and look on op.gg and see that nunu has a 40% winrate? Hes been around for a long time how can they not gradually micro buff him over the course of a year and get him up in between the 48%-52% winrate? When you main a champ you shouldn't have to relearn how to play that champion every meta. So no I don't like the last patch its basically a "lets see what happens" and now they set back actually balancing the game a long time. they will have to patch the patch that patched the original patch that broke the game.