Missing itemization.
We need a tank item (for non-junglers) that gives an increase to maximum hp. It would really help hp stacking players that don't jungle.
We need a tank item (for non-junglers) that gives an increase to maximum hp. It would really help hp stacking players that don't jungle.
You have runes for that
[{quoted}](name=Slack Attack,realm=NA,application-id=3ErqAdtq,discussion-id=NA80ZdKK,comment-id=0000,timestamp=2016-02-14T22:30:00.879+0000)
You have runes for that
So how about we remove all mana regen items, and health regen items too because "you have runes for that".
We could also using your argument remove armor, magic resist, ap, damage, attack speed, all because you have runes for that.
So how about we remove all mana regen items, and health regen items too because "you have runes for that".
We could also using your argument remove armor, magic resist, ap, damage, attack speed, all because you have runes for that.
Junglers pretty much have to run armor yellows, especially tank junglers which have slower clears or they eat too much damage. But i guess you want a jungle mundo with cinderhulk and that said tank item.
[{quoted}](name=Slack Attack,realm=NA,application-id=3ErqAdtq,discussion-id=NA80ZdKK,comment-id=000000000000,timestamp=2016-02-15T01:24:45.733+0000)
Junglers pretty much have to run armor yellows, especially tank junglers which have slower clears or they eat too much damage. But i guess you want a jungle mundo with cinderhulk and that said tank item.
You could make it a unique passive, so only one item can give it. You could build both items, but only one passive will work...
You could make it a unique passive, so only one item can give it. You could build both items, but only one passive will work...
I was thinking that right after i posted, I also thought that the %hp passive is for tank junglers who arent going to have a high kill count, meaning less gold. Meaning the %HP on it is essentially to assist them in the lack of gold they have compared to laners.
I think HP is the least of a tanks problems at this point, I just imagined top cho with %hp as well. But with there being %hp dmg everywhere, %hp true dmg being very strong. Tanks just need to be loved entirely rather than just getting more HP
[{quoted}](name=Slack Attack,realm=NA,application-id=3ErqAdtq,discussion-id=NA80ZdKK,comment-id=00000000000000000000,timestamp=2016-02-15T02:29:06.078+0000)
I was thinking that right after i posted, I also thought that the %hp passive is for tank junglers who arent going to have a high kill count, meaning less gold. Meaning the %HP on it is essentially to assist them in the lack of gold they have compared to laners.
I think HP is the least of a tanks problems at this point, I just imagined top cho with %hp as well. But with there being %hp dmg everywhere, %hp true dmg being very strong. Tanks just need to be loved entirely rather than just getting more HP
I have not heard of anything that I've agreed with more completely today. I'm just trying to bring it up, because it is a potential item that is less abuse-able by other classes. That and an item that gives bonus armor/MR based off of armor/mr.
Actually mundo is a bad example, lets give Tahm more %HP
For HP scaling champs you would be better off by buying resistances, but having the option of an %HP item would be interesting
Well the % bonus armor/mr on malph/galio in that case
[{quoted}](name=Slack Attack,realm=NA,application-id=3ErqAdtq,discussion-id=NA80ZdKK,comment-id=0003,timestamp=2016-02-15T03:04:11.442+0000)
Well the % bonus armor/mr on malph/galio in that case
Its no different than giving an assassin a
... zed doesn't even need his ulti to kill squishes now...
Its no different than giving an assassin a
... zed doesn't even need his ulti to kill squishes now...
He never needed his ult to kill squishies, that item helps him kill tanks.
[{quoted}](name=Slack Attack,realm=NA,application-id=3ErqAdtq,discussion-id=NA80ZdKK,comment-id=000300000000,timestamp=2016-02-15T04:43:55.001+0000)
He never needed his ult to kill squishies, that item helps him kill tanks.
Rito "well that isn't supposed to help kill tanks"