Let's take a look at Banner, Zrot, and Ohmwrecker
I think these are 3 items that should synergize with eachother and the champions that use them.
Essentially these are 3 items tanky characters should want for stats, but also have an effective out of combatbility since they are sacrifice an item slot on something that doesn't help in team fights, i.e. locket, randuins, sunfire.
Their actives/passive should work for someone whose motto is: Be pretty tanky when forced to teamfight, but in general I want to split push, take a tower, and run away.
Banner and Zrot have some item path changes so I'll table the actual stats on those for a minute and instead look at passives/actives and OHMwrecker.
OHMWRECKER: +300 Health +50 Armor +150% Base Health Regen +10% Cooldown Reduction UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds. UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets) and Void Gates.
First of all the stats on it are pretty worthless for fighting, which would be fine except it also is worthless for what you want to do with it, i.e. kill a tower solo without taking damage. Suggested changes: UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets) and Void Gates. Speed Boost instantly Granted when destroying an enemy tower or void gate. UNIQUE Passive: 15% Cooldown reduction on activatable items. UNIQUE Active: For the next 15seconds your summoned minions and pets have doubled health and/or last twice as long. 90sec cooldown.
Active would/should affect: Yorick ghouls, Donger turrets, Daisy, Tibbers, Zrot minions, Malzahar minions, and BoC minion. What am I missing?
Banner of Command: Only looking at active since it's stats may be chaning per PBE. UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).
Suggested Change: Unique Active- Sacrifice/Summon- Kill a target allied minion and destroy it. Activate again to release an enhanced version. Example- Bring an enhanced caster minion with you to teamfights or to kill baron. Bring an enhanced siege weapon from bot lane to top lane to kill a turret. Melee minions if you have nothing else to grab
ZZ'rot Portal: Stat changes are on PBE, ignoring those for the moment. UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates. UNIQUE Active: Spawns a Void Gate for 150 seconds (150 second cooldown). Every 4 seconds the gate makes a Voidspawn. The first and every fourth Voidspawn gains 15% of maximum Health as damage.
Suggested Changes: UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets) and Void Gates. Speed Boost instantly Granted when destroying an enemy tower or void gate. Every _**3 **_seconds the gate makes a Voidspawn. The first and every fourth Voidspawn gains 15% of maximum Health as damage.