(Item Concept) Miracle Dagger
This item is designed for AP Fighters.
Miracle Dagger: Melee only Ability Power - 60 Health - 450 Cooldown - 10% Unique Active - Target gets it's magic resist lowered for the next 3 seconds refreshing on damage up to 10 seconds by 10% per 100 AP capped at 30% Target must have been dealt damage in the 2 seconds in advance.
Build:
(850g) +
(800g) + 1000g total 2650g
Tried to make it so mages and tanks couldn't abuse it. What do you guys think?

would probably get nerfed)