I really dont like this 50% reduction on shield scaling it is so not enjoyable

Lwnt··6 votes·664 views

Why cant you guys just do the same thing what you did with healing making it 50% less effective in the beginning and gradually make it better at the end. That way we can enjoy it because right now it is not awesome. I want the old urf back.

7 Comments

Sirsir1 votes

People doted on Hecarim so much last year, Skarner was the real MVP!

Lwnt1 votes

That because his shield scales with 80% ap while support champion scale with 50% ap. Supports are getting the dead end of the stick with this change.

Reikken1 votes

The shield change is the reverse of the heal change. Cutting the scaling is intended to make them weaker lategame, not earlygame. Your suggestion makes no sense.

The heal change is because hyper fast heals is too strong while laning. You can just fall back for a few seconds and heal off all damage. Shields, however, are fine in lane. They're only useful while you're actively fighting.

Saianna1 votes

Cause of that champions like Udyr aren't as fun as they were year ago...

But yeah.. Other champions are just too OP with their shields..

Only Play Darius1 votes

Skarner

Saianna1 votes

I've played skarner just once year ago.. Now i don't feel like playing him anymore.. He's kinda.. meh for me

Sire Hippington1 votes

they should just have nerfed shields for ranged, but not for melees all melees only have a self shield and are completly all-in, without full shield they just die way to fast. it doesn't help to have a shield on 2-3sec cd if you die within 1-2 sec.

More from Gameplay

More by Lwnt