If you could implement another game's mechanic or idea into League to change the gameplay

xelaker··2 votes·509 views

what would it be?

for EXAMPLE: Heroes of the Storm (Blizzard's moba) has a "jungle" similar to league but instead of buffs or gold, the "camps" (in HotS they are called mercenaries) fight for you after they are defeated. Again that's just an example, I dont actually want that in league, turrets are lame enough lol.

try and stay in the moba, or moba-like game style. I don't need to hear that league would be better if it had killstreak attack helicopters like COD...

7 Comments

Dreadlocks1 votes

Small increase in gold per second when the game is 4v5.. That would be cool.

Illâoi Evê Siôn1 votes

Some things from Dawngate were pretty neat: Zeri, Dibs, Ablative Armor, Pursuit (like Rylai's but you steal MS), Stats that increase multiple smaller stats, Crit Mages, Perks and Roles you pick in the lobby, Chests you open after matches with prizes depending on your performance and behavior (Player-voted Karma system).

WoonStruck1 votes

Balance in general. There are a few games with it. I'm sure Riot would love trying this groundbreaking concept!

Sassmast3r1 votes

Smite's perspective. You know, how you look from behind the champion's back and control the way your champion is facing? That's honestly the only thing about Smite I genuinely like; feels much more immersive than just looking from a helicopter view.

Bhagswag1 votes

Ironically, that's something that kinda irritates me. It's so weird to maneuver it after you've played League.

Honestly, they should actually keep something like that, but make the camera more free. As of right now, you can barely move it up and down. only side to side. Kinda like how GTA V does it.

Irelia Bot1 votes

Age of Empires

You go Wololo and the enemy joins your side.

breakordoom4441 votes

revenge!:if someone has killed you ten times with out dying, you can permanatly see them

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