A counterpick to the juggernauts

Bârd··2 votes·664 views

item 3116 Heimerdinger

Garen Q doesn't matter, as the slow will be refreshed Darius Can no longer get close enough for E, and if he does he will also pull in turrets Mordekaiser Can't get in range for his Q anymore without something like a thresh lantern or magical journey Skarner Is completely reliant on running up to you and killing you. Hard to do while persistantly slowed.

Sure, they can buy item 3009 , but then they are missing out on some major defenses from item 3047 item 3111 or missing the item 3158 cdr.

14 Comments

TazeSaber1 votes

And as soon as laning phase ends you become useless and they're still strong

Bârd1 votes

What the hell are you even talking about?

The ult alone provides crazy zone control, a 217% AP burst, or what is effectively 3 leona ultimates.

All this on a cooldown of less than a minute with CDR.

TazeSaber1 votes

[{quoted}](name=The True Bard,realm=NA,application-id=3ErqAdtq,discussion-id=MThjwvzx,comment-id=00000000,timestamp=2015-10-09T02:26:15.126+0000)

What the hell are you even talking about?

The ult alone provides crazy zone control, a 217% AP burst, or what is effectively 3 leona ultimates.

All this on a cooldown of less than a minute with CDR.

That has a max health health of 975 at level 18 IF you somehow manage to get 1k AP. The adc literally auto's it 3 times and it's dead. That's 1 champion alone doing damage on it. If the team has any sense at all they take the turret down before it can get 2 auto's and a single lazer off.

Bârd1 votes

Yeah, that doesn't happen.

To start, the turret HP.

Level 18, the base on the ult turret is 1450 health ((50x18)+550) with 80 armor and 65 magic resist. The AP ratio for its health is 200% of heimers AP at level 18. Say you have 700 AP at this point in the game. You now have a 2150 health monster turret that deals 330 damage with autos (1.05 attackspeed) and 830 with the beam, slowing by 25% with autos (not including Rylais slow)

Any ADC with half a brain will NOT walk into range of an ult-turret just to kill it a bit faster, as it deals massive damage and outranges every marksman in the game (not to mention probably putting you in range of heimer himself)

Oh, and did I mention that it IS NOT ALONE?

He has his 3 "little" turrets

Each of them will have 855 HP, and deal 139 damage per auto (1.75 attackspeed) (20% rylais slow) and 385 damage with the beam (40% rylais slow).

Sure, an adc can kill those, but you should not have those near the adc except to finish them off post burst.

Now, take a moment to consider that in addition to these, he has a low cooldown AOE stun and his missile barrage dealing 891 damage with no ulti.

This is not what we call useless.

TazeSaber1 votes

[{quoted}](name=The True Bard,realm=NA,application-id=3ErqAdtq,discussion-id=MThjwvzx,comment-id=0000000000000000,timestamp=2015-10-09T03:00:39.622+0000)

Yeah, that doesn't happen.

To start, the turret HP.

Level 18, the base on the ult turret is 1450 health ((50x18)+550) with 80 armor and 65 magic resist. The AP ratio for its health is 200% of heimers AP at level 18. Say you have 700 AP at this point in the game. You now have a 2150 health monster turret that deals 330 damage with autos (1.05 attackspeed) and 830 with the beam, slowing by 25% with autos (not including Rylais slow)

Any ADC with half a brain will NOT walk into range of an ult-turret just to kill it a bit faster, as it deals massive damage and outranges every marksman in the game (not to mention probably putting you in range of heimer himself)

Oh, and did I mention that it IS NOT ALONE?

He has his 3 "little" turrets

Each of them will have 855 HP, and deal 139 damage per auto (1.75 attackspeed) (20% rylais slow) and 385 damage with the beam (40% rylais slow).

Sure, an adc can kill those, but you should not have those near the adc except to finish them off post burst.

Now, take a moment to consider that in addition to these, he has a low cooldown AOE stun and his missile barrage dealing 891 damage with no ulti.

This is not what we call useless.

Mmk, then the wiki needs to update the info xD

I've had experience with heimer in lane as a juggernaut (played darius against a diamond 5 heimer main). Laning phase was pretty even, but with jungle help it swung in my favor. He just wasnt able to do anything outside of laning phase because he was either caught out or we bursted down his turret quickly.

SaltyKracka1 votes

I still wouldn't rush it against them.

I'd probably go something like item 3157 item 3165 item 3116 in order. After all, rushing Rylai's leaves you vulnerable to ganks, and you're still going to be dominating them in lane.

Critmaster Garen1 votes

my choice would probably be Quinn

shes pretty reliable when it comes to bullying them around. and lategame she scales into an adc/assassin, so she can carry off that advantage.

shes pretty versatile imo. can fight bruisers 1 on 1 and assassinate other adc wth valor. good roam and splitpush aswell thanks to that ult.

Big Lincoln1 votes

Quinn Lissandra Jayce

all champions that make them miserable

Critmaster Garen1 votes

by the way, other strong picks include.

Azir Pantheon Ekko Swain Gnar

and general hard counters in other lanes Anivia Lulu Janna Zilean TahmKench Soraka Karma

there is so much shit you can pick into them. and then there are all the items with slows you can build. its really not hard.

Sasogwa1 votes

Tbh Heimer doesn't even need Rylais to beat juggernaughts. He just zones them out with his raw damage coming from mainly towers. It's extremely hard to go kill Heimer inside of his towers. Btw, item 3157 should be a must to delay them even more.

Bârd1 votes

Zhonyas and Rylais are the two items I rush on heim. Depending on the game, I go one or the other. Zhonyas to piss off assassins and burst mages, and Rylais to kite motherfuckers.

Eedat1 votes

Or just pick Malphite

Bârd1 votes

Not quite.

Malphite is a tanky initiator, who mostly stacks armor and HP.

Meanwhile

Garen deals large amounts of missing HP magic and true damage, as well as a small amount of % hp true damage Darius rushes cleaver, granting him massive armorshred off just one auto, not to mention the innate armorpen and true damage ult. Mordekaiser deals magic damage, and lots of it. Skarner I could see malph being really annoying to skarner, with that attackspeed slow.

Malph CAN succeed against juggernauts, but I hesitate to say he counters them.

NazZomLord1 votes

Olaf Trundle

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