Steraks doesn't fulfill its role as anti burst

Mordepool··3 votes·1,059 views

Steraks doesn't fulfill its role of Anti burst and the Tenacity is 100% useless in 99% of situations.

The fact that you have to Stack health for the shield to still be shit is ridiculous. Change my mind.

With potential changes opening the item up to more champions. You really have to wonder.

Edit: Not seeing anyone refute my claim. I am seeing alot of Juggernaut haters though

19 Comments

Beerstein4 votes

The problem is how much damage it adds to high base AD champs (75+ for some) it's more of a late game offensive than defensive item that only works on a handful of champs I think.

Critmaster Garen4 votes

{quoted}

The problem is how much damage it adds to high base AD champs (75+ for some) it's more of a late game offensive than defensive item that only works on a handful of champs I think.

its supposed to be a juggernaut item. juggernauts have high base ad, so its more cost effective on them.

th entire reason the item exists is because slow melee champions dont have the ability to avoid high damage aoe abilities like an MissFortune ult, that other champions have.

where a LeeSin or a Zed can dodge out of the way, juggernauts have no other choice than to take the blunt of these abilities if they want to participate in a fight.

"opening up the item to more champions" sounds exactly like what they shouldnt do with steraks gage.

Mordepool1 votes

It adds those stats to low mobility Juggernauts in the late game. Where they get killed before reaching thier target the Extra AD isn't a problem. Think about it

Edit: Downvoted for asking Boardmembers to think. Sad really

DuskDaUmbreon1 votes

Maybe the reason they have to be killed before reaching their targets is that they one-shot them because of that extra AD?

Mordepool1 votes

Maybe with a stacked Nasus you have a case but the Rest of the Juggernauts have been garbage to play for a while.

DuskDaUmbreon1 votes

Every juggernaut in League has pretty much one counter: Staying the fuck away from them.

If Garen closes to you, you die.

Darius closes to you? You die.

Mundo closes? You die.

Illaoi closes? You die.

Morde closes? You die.

Nasus, Olaf, or Renekton close to you? You die.

Yorick closes to you? You die, and you lose a turret or two. Maybe three.

Urgot closes and lands a Q? You die.

I understand you main juggernauts, so you don't really see that happen, but, trust me, that's how it goes for every other class (except tanks after laning phase (since that's their job), or 2/3 of the divers and skirmishers (Since they're pretty much busted)). But for mages, ADC, supports, assassins, and the skirmishers/divers that aren't busted right now, that's just how it is. Their only way to survive is to stay the fuck away.

Now, if juggernauts were to lose some of the damage, the defense might be able to be buffed, or they might be allowed to be a bit more resistant to kiting. But their ability to close can't be buffed until it's possible to survive them if they close.

Mordepool1 votes

At no point did I suggest that they decreases Juggernauts susceptiblity to Kiting. Just that they actually have an Item that protects them from burst. Since clearly they don't have one that does the job

DuskDaUmbreon1 votes

Don't they have access to pretty much every tank item in the game that isn't meant for support tanks?

At no point has item 3742 been a bad item on a juggernaut. Nor has item 3065.

item 3143 item 3068 item 3075 item 3083 item 3512 item 3800...

Also, every juggernaut item has a lot of health on it...

Mordepool1 votes

{quoted}

Don't they have access to pretty much every tank item in the game that isn't meant for support tanks?> item 3143 item 3068 item 3075 item 3083 item 3512 item 3800...

Funny you should mention that. You may not remember during the tank update that they nerfed the Raw durability from tank items and were going to Compensate Tanks & "Juggernauts" when they did. Tanks where the only group to be compensated. So buying shit items doesn't help. Kinda explains Juggernauts floundering for the last year.

At no point has item 3742 been a bad item on a juggernaut.

It has however been a more effectively used item on other classes multiple times in its history.

Also, every juggernaut item has a lot of health on it...

And yet they still get Burst. If only an item existed to prevent that.

Malak3 votes

It's still a good item though. But yea it doesn't really stop you from getting wrecked.

Mordepool1 votes

It's Good with High Base AD. That's where most of its item efficiency comes from.

It's not paraded around as the "gives AD item".

Critmaster Garen2 votes

"opening up the item to more champions" sounds worrying.

how about just increasing the time for the shield decay? your shield evaporates in 3 seconds now. try 5.

Mordepool1 votes

The shield should be full strength for 1.5 seconds and should give alot More since you "have" to stack HP.

Critmaster Garen1 votes

{quoted}

The shield should be full strength for 1.5 seconds and should give alot More since you "have" to stack HP.

delaying the decay to 1.5 seconds also sounds decent.

Beerstein1 votes

I feel like what makes it weak is it adds to base AD when spells scale off bonus AD, so even the AD stat on it doesn't perform as well as other items, it does synergize with Sheen+variants but really I don't see it as super effective outside Illoai and a couple others. The problem is the small handful it's good on it's still only barely good on because of that IMO. If other AD adds damage to spells and this one doesn't and you have good spell scaling, then what good is that AD?

Critmaster Garen1 votes

{quoted}

I feel like what makes it weak is it adds to base AD when spells scale off bonus AD, so even the AD stat on it doesn't perform as well as other items, it does synergize with Sheen+variants but really I don't see it as super effective outside Illoai and a couple others. The problem is the small handful it's good on it's still only barely good on because of that IMO.

juggernauts are mostly geared towards total ad scalings.

there are some exceptions like darius ult, since its supposed to scale strongly off his passive.

but generally speaking, squishier carries abilities scale off bonus ad, and heavy fighters scale off total ad and sport high base ad values, which gives them generally a lot of base damage and allows them to build more defense and still be effective carries.

Mordepool1 votes

Downvote bots are out

Downvote for honesty

Mordepool1 votes

Bunch of Juggernaut haters spamming downvote without adding discussion. Disappointing although not unforseen

BeatzBoyFTW1 votes

The fact that you have to Stack health for the shield to still be shit is ridiculous.

Well yea, this was the main point on why ADCs weren't suppose to abuse it while going AD glass cannon.

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