Fiddlesticks VGU

Jessey·5/9/2019, 7:38:56 PM·1 votes·1,084 views

Seen Riot's "CHOOSE A CHAMPION UPDATE FOR 2020!" post and seen Fiddlesticks as a pick. I'm like that cool and I read the small paragraph on Fiddle, I don't like that Riot plans are still keeping Fiddle in the jungle and not mid/jungle. I use to play Fiddle in mid when it use to good till fiddle jungle was super good, till now. Don't get the wrong idea, I like jungle Fiddle but I like Fiddle to be back in mid lane too.

What kind VGU I would give to Fiddle

for starters let's change the passive

NEW(P) Terrify: Upon reaching levels 1, 6, 11, and 16 Fiddle ability will cause the unit with fear, causing it to flee in terror for a duration. 1.25/1.5/1.75/2seconds. This effect cannot occur on the same target for several seconds.

NEW(Q) scarecrow: Fiddlesticks can summon a scarecrow that looks like Fiddle, that will stay up for 5 mins. Fiddle can trade place with a scarecrow (unless in combat) and can Trade place as Fiddle channels (R) Crowstorm. When Fiddle Tarde place with a scarecrow grants Movement Speed, but only lasts for 1.5s. The scarecrows can be destroyed by enemies and if enemies walk upon a scarecrow they well get fear.

(W) Drain: Fiddle can move as he drains an enemy but Fiddle movent is slowed by 20%/15%/10%/5%/0%

(E) Dark Wind: Crows can now bounce off Fiddlesticks but silenced is remove.

(R) Crowstorm: nothing needs change.

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