Improve the reward for landing Poppy's Wallstun
Old Poppy used to deal 150 damage when she hit and 275 when she landed the stun.
New Poppy only deals 130 damage when she hits and 130 when she lands the stun.
My petition is to lower the base damage from her W down by about 40 at max rank and instead have her E's wallstun deal 50% increased damage for the second hit (so instead of 130 (+50% Bonus AD) it would deal 195 (+75% Bonus AD)). This would help make it feel rewarding again for landing the stun and would help make her combo feel more impactful. I am asking for this mainly because I don't think that losing 165 damage for 0.5 seconds of extra stun time is a fair trade off. With this suggestion, she'd still have 100 less base damage on her E than before, which seems a lot more reasonable, especially considering they want her to build tanky, which means she relies even more on her base damages.