Anivia wall
Patch notes for ahri "Picking opponents off with her mobility and Charm is Ahri's core pattern, so we want to make sure that Charm feels appropriately impactful"
Now I'm not gona say she didnt need this or anything cuz she kinda did (maybe the duration is a bit too much) but what i do what to say is that there is another champion who desperately NEEDS a fix like this
. Picking off champions with her wall and making plays in teamfights is one of her most impactful "patterns" however, this can not be done as much anymore when (and i did do the math) 45% of the champions have means to bypass her wall via dash, blink ect. While another 20% have movement speed built into their kits to walk around it before her Q (at a whopping 850 speed making it the slowest skill shot in the game) even gets there, unless point blank range. Now this wouldnt be too much of a problem if I didnt see the same mobility champions every game that didnt get banned (
for example). So in reality those 45% are being played so much, its like there the only champions in the game. Granted a small portion of those 45% have to use there ults( for example
) so getting those down can be impactful in its own right but point still stands that they can still avoid it.
Now I do not think its unreasonable to give a champion thats main use in this meta is stalling, a little more love in this fuck immobile champs meta. My personal suggestion would be to make her Q a bit faster like maybe the speed of lux q (1400) or morg q (1200) and for champions that pass her wall be slowed for a 1-2 seconds idk just spit balling ideas.
's W.
[slayer-jinx-catface]