RIOT R U TRYING TO GUT JINX? WHY E NERF?????????????

Rivuo··10 votes·2,324 views

WHY NERF E? YOU KNOW HOW HARD THAT HURTS HER?

Jinx (E)

COST 50 mana at all ranks ⇒ 70 mana at all ranks

??????????????? RIOT WHY???

GUTTED JINX RIP 2016

No but seriously. Thats the most pointless nerf i've ever seen.

I guess Riot really wants their skins to be sold at the cost of their playerbases respect.

15 Comments

RiotMeddler12 votes

As per the patch notes that went up this morning before your post we're hitting a few things on Jinx's E as below not just the mana cost.

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-620-notes

  • Base Damage 80/135/190/245/300 >>> 70/120/170/220/270
  • Mana Cost 50 >>> 70
  • Enemies can no longer be multi hit by E. At present you can get hit by the initial trap, again if an ally nearby triggers one (they've got a small AOE) and finally again when they explode at the end of their lifetime if you're still nearby. That's generally un-noticed and unappreciated damage, and doesn't happen all that often, but can result in a pretty substantial amount of extra damage early in lane occasionally.

It's certainly possible Jinx will need additional nerfs after that. We do expect those things will have a noticeable effect in combination however.

The Yetii Rider1 votes

Please do me a favor and read this

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/G47qqkqF-what-the-actual-hell-meddler

I took a lot of time out of my day to write it up for you. You don't need to reply but I want to make sure you at least give it a read when you have a minute.

Thanks.

Rivuo1 votes

{quoted}

As per the patch notes that went up this morning before your post we're hitting a few things on Jinx's E as below not just the mana cost.

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-620-notes

  • Base Damage 80/135/190/245/300 >>> 70/120/170/220/270
  • Mana Cost 50 >>> 70
  • Enemies can no longer be multi hit by E. At present you can get hit by the initial trap, again if an ally nearby triggers one (they've got a small AOE) and finally again when they explode at the end of their lifetime if you're still nearby. That's generally un-noticed and unappreciated damage, and doesn't happen all that often, but can result in a pretty substantial amount of extra damage early in lane occasionally.

It's certainly possible Jinx will need additional nerfs after that. We do expect those things will have a noticeable effect in combination however.

I just think she shouldnt have a positive win rate against the lane dominant champs atm ( caitlyn jhin lucian ) all which she has a 53-55% win rate.

I know theres more that factor in this but she is a hyper carry. Hyper carries are supposed to be a liability

Truly Prideful7 votes

I would rather see them slowly change something than completely destroy it in one patch.

Celestial Lion123 votes

Jinx has a 53% winrate right now a small nerf like this is pretty good it takes down some of jinxes kill pressure and saftety in lane

Rivuo1 votes

[{quoted}](name=Celestial Lion12,realm=NA,application-id=3ErqAdtq,discussion-id=M7ANZ0Pl,comment-id=0005,timestamp=2016-10-04T20:41:59.686+0000)

Jinx has a 53% winrate right now a small nerf like this is pretty good it takes down some of jinxes kill pressure and saftety in lane

The whole post is sarcasm. a 20 mana nerf on her E is jack shit.

Meep Man2 votes

I think they're poking their toes in the water to see if it they need to really jump in

P A C C S U1 votes

Good. I like this.

TheDarkDoomLord1 votes

Jinx deserved a nerf because her W has a fairly low mana cost and Q barely costs any unless repeated use, and E was just abused in lane way too much and is a super strong ability.

Rivuo1 votes

{quoted}

Jinx deserved a nerf because her W has a fairly low mana cost and Q barely costs any unless repeated use, and E was just abused in lane way too much and is a super strong ability.

Please read the last sentence where it shows the whole thing is sarcasm

ReZisT Lust1 votes

I keep my rockets up :3item 3508 item 3086

Athenes Lulu1 votes

I think that's pretty fair.

Rockm Sockm1 votes

A late game immobile adc is your cause for concern in an early game mobile meta?

Rivuo1 votes

[{quoted}](name=Rockm Sockm,realm=NA,application-id=3ErqAdtq,discussion-id=M7ANZ0Pl,comment-id=0007,timestamp=2016-10-05T17:27:11.001+0000)

A late game immobile adc is your cause for concern in an early game mobile meta?

Who the fuck said she was late game. Shes strong in lane

ReZisT Lust1 votes

rip my ap jinx build [slayer-jinx-unamused]

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