Skip to content

combat timer on flash

hsof777··3 votes·840 views

EDIT: Because my first statement was too confusing i wanted to clarify. I want, ideally, to have flash to have a combat timer, it cannot be used for 3 seconds after taking damage from an enemy champion, in addition to having a normal timer.

I was wondering if putting flash on a short cool down when you're hit by an enemy champion would fix flash. I would like to quickly state that just because everyone can use flash doesn't mean that its balanced. The fact that in a typical game there are 9 or more people with flash as a summoner spell is an indication that it is broken.

Now if flash did have a combat timer than it wouldn't kill it as an initiation spell or a safety spell. It would only kill it as a "get out of jail free" spell for those people who have poor placement or awareness.

Please, I would like to have a conversation with you all not just people saying, "So stupid. Flash is fine f***ing scrub" or something along those lines.

9 Comments

Tavish1 votes

I understand where you are coming from, but I think that flash is such a vital part of the game that it really could not be changed in this way. It is just so core. If this change were to happen then a lot of champs who need that "get of jail free" would simply be unplayable, and everyone would need to pick mobile champs or just get abused.

Velkoz for example. How are you suppose to survive a Jarvan gank knockup without a flash.

Also from a gameplay standpoint, this is not really possible. If you think about it, the timer means initiations can be stopped by autos. Imagine your annie and you wanna flash Tibbers the other team. The LB on the other team can see it coming so she double distorts, and your engage is kaput

hsof7771 votes

Think about what you just described. That scenario is much better than what it is now. Lb having to decide to jump into an enemy team in hopes of not getting caught to stop the Annie from ulting.

It seems riot is making highly mobile champs and perpetuating the problem that started with a poor design choice in flash. Yes a lot of rebalancing would have to be done but it would make for a much healthier future for league. Right not its considered a skill to know when the opponents flash is down at all times because flash is such a major part of the game.

Also flash could in turn have a shorter timer on it to up the pace of the game. Could be 40 seconds to make initiators better. People such as galio.

FuryofThornsRedo1 votes

What a great idea to reduce the time for Flash summoner 4 .

Which is what this sentence in the initial subject discussion post suggests:


I was wondering if putting flash on a short cool down when you're hit by an enemy champion would fix flash.


Great idea HSOF777!!! Game On!!! From: FuryofThornsRedo

hsof7771 votes

One summoner spell out of all the ones we have shouldn't be the bases for balancing the whole game

FuryofThornsRedo1 votes

An inference a person can take from the initial subject discussion, and one appearing you seem to own. from having read the initial subject discussion post now, after my first reply where I shared I was not going to read, I have read.

In the subject discussion post presented, there is no mention from the creator of this post stating where he think the game should revolve around Flash summoner 4. He mentions to maybe try and fix the recharging time of Flash summoner 4 , hope this redirect with clarification back to their specific concern is helpful. From: FuryofThornsRedo

hsof7771 votes

Really confused by your posts but I think that flash needs to be fixed to give all other summoner spells a chance and I believe that putting a combat timer in it would be more than enough to fix it.

FuryofThornsRedo1 votes

I am grateful to learn what you value with your beliefs. As a reply was the intent of my post from yours. I am without the tools to clarify anything you might not understand with my reply, as I am not you.

I was referring to you suggestion in mentioning how the creator of this subject discussion thread presented his ideas for a discussion. Then in having read your reply to them, you mention:


One summoner spell out of all the ones we have shouldn't be the bases for balancing the whole game


With my reply I was mentioning where this was not the case in the creator subject discussion initial thoughts of the thread subject discussion. Thank you for your feedback! Always welcome! From: FuryofThornsRedo

FuryofThornsRedo1 votes

Without having read any of the comments or the original post, I am sharing my opinion.

The recharging time for Flashsummoner 4 should be reduced.

Not sure of the last time I was so concise with my reply to a subject discussion post. From: FuryofThornsRedo

The Queen Viper1 votes

Sure, I wouldn't mind... since you could never use summoner 4 when I get to play my main. (Cassiopeia )

More from Gameplay

More by hsof777