Noob question about Lifesteal
How come it's % and does not have a flat value?
Just thought about it today and I'm wondering.
How come it's % and does not have a flat value?
Just thought about it today and I'm wondering.
It allows it to scale as opposed to getting a large flat value early. It could be argued it could scale with level but you generally dont reach full build by the end of game so it would scale slower with damage.
But doesn't that make life-steal more attractive to burst champions? Shouldn't the weakness of a high burst champ be sustain? For example,you can play Draven deal shitloads of damage,buy lifesteal and heal for a lot in few autoattacks.
But doesn't that make life-steal more attractive to burst champions? Shouldn't the weakness of a high burst champ be sustain? For example,you can play Draven deal shitloads of damage,buy lifesteal and heal for a lot in few autoattacks.
draven is sustained damage burst is mages and assassins mostly. Adcs are sustained damage thats why they buy ls most.
draven is sustained damage burst is mages and assassins mostly. Adcs are sustained damage thats why they buy ls most.
Draven should be that,but if you recently played against a Draven you would see how much damage he can actually dish out. :/
Draven should be that,but if you recently played against a Draven you would see how much damage he can actually dish out. :/
You can say that about most meta adcs right now though not just draven
draven is
sustained damagesustained burst
ftfy
[{quoted}](name=Sir HaxaIot,realm=NA,application-id=3ErqAdtq,discussion-id=M43PEVse,comment-id=0002000000000001,timestamp=2017-06-15T18:51:25.858+0000)
ftfy
Hes still no were near as bursty as leathality/deathfire jhin and varus
The more damage you do, the more you heal, it's only fair.
Might be wrong,but shouldn't there be a clear difference between burst and sustain? If you buy burst and 1 lifesteal item,you get more sustain,because of your damage. But,if you go sustain,you lose out on damage.
Basically ,sustain can go along with burst,but burst can't really go with sustain.
How do you think would the game be effected if sustain was flat?
It would be OP on tanks and the like.
Por que tho?
They would still need AS to get the most of it. Not to mention,most tanks are better of buying AP and resistances.