I don't like our current gameplay
This is a purely subjective post, feel free to post your own opinion down below.
Let me start by saying that I absolutely dislike the current gameplay.
Games may last 40 minutes on average, but they feel much shorter. Why is that? Because the outcome is decided fairly early and the winning team is just unable to end the game. I will not go into the little detail called throwing, any competent team can hold the lead even if they can't end earlier.
I will dig up the old "the game was much better in season x" here. Season 4 and early season 5 were the most fun seasons I played in. I started in Preseason 4 so I can't say a thing about earlier seasons. There's 3 points I liked back then and totally hate now due to it being made irrelevant or changed in some way.
Damage: Damage right now is too damn high. The new masteries added so much damage simply for putting points into it it's not even funny. This will hopefully change with the new rune system combining masteries and runes (IIRC).
Objectives: Not much to say. Towers are a joke and dragons are stupid for being purely RNG based (give me back my 500 gold dragon kill reward)
Champions: Overly complex champions (think about the new players!) or champions that have everything (from a slow to a stun to mobility to true damage) are being released or rereleased. Minigames left and right, true damage there, mobility here.
Can we just get a simple design? A TARGETED stun, no true damage, a stun OR mobility (not both), a simple passive. Something a new player can play to get into the game.
And one more thing: Can we get in-client tutorial videos made by professional players or challengers? Make them explain itemization, decision making, roles, etc.
a skill shot to unload their cc / stun.

