The horrible mistake that is the new minions pushing when ahead
Riot...
I love your game. i have played it since the very end of year one But your new minions buffs... are terrible and will hurt the game. Every game now when you are behind all of the lanes push against you. Forcing you to split up and protect all of your turrets. This means that you are permanently pinned and can do nothing. Since you combo-ed this with weakening all of the turrets.. you are not even safe under the turret and it forces your team into a 1 - 3 - 1 where you can be dove easily.
Beyond that it feels terrible to constantly have to run back to a lane just cause it automatically pushes. they do not even have to send a champ there for the lane to get pushed into your turret. It also makes it far harder to push out and take a turret of your own. you introduced this as a way to help teams that are behind but honestly it just makes it worse for the if the team with the lead is competent at all. PLEASE undo the minions chances.. Balance them again and let ppl use their own skill to manage the waves,
in most cases that item can push even super minions (actually it will only stop superminion from pushing, but it will push back every other lane and possible take turrets) and at a 2 min cd which is what the portal last means that unless an enemy destroys it you will continue pushing indefinitely (you still have to refresh the portal) also minions can't kill the portal if you place it slightly into the jungle (or inside a bush), you just push the lane ahead of wherever you want the portal (so the enemy don't see the single re dots walking on the lane which are a giveaway of the portal location) and the voids will keep pushing while remain complete invisible to the enemy team if using the minimap only. That way you can defend with a 0-4-1, wave clearing and wait until the side lanes are pushed and they have to split to clear them and go for a teamfight.