New Queue Feedback
I just wanted to put my thoughts out about the new queue system from a days worth of using it and stir up some discussion about it.
First the bad. And there is a lot of this. And no, I'm not just mad because its different. Its inefficient and more frustrating than the old champ select due to an increased ability to troll and foster negative feelings within a team. Now of course there can be negative feelings under the current system, and of course there are trolls under the current system, but this new queue system isn't helping those problems at all; and is instead exacerbating them.
What do I mean? While it is cool that I can take the time to select the roles I would prefer to play, there is the chance that I am going to get a troll on my team that plays whatever they want regardless of this. So now, in this situation, I have wasted time selecting roles that I could have called the old system. I realize the idea is to speed up queue times by matching people with preferred roles faster, but eventually people are just going to queue as support or just fill so they get into games faster; and then select whatever role they want the same way it is now. So, selecting preferred roles is both a waste of time and largely futile. This isn't the strongest of my problems with the new system, however, because hopefully most people will take the role selection seriously.
Next up is the select a preferred champion. This can be done in the chat during bans (bans are one of the things I like about the new system, ill get to that later) and doesn't need to be a second timer before champ selection actually starts. It is redundant in that you can make sure people don't ban who you want to play in the chat; the queue is just a time waste. But it also brings up a big negative. If I select an off meta champion, and someone on my team doesn't like the pick, they can ban the champion I was intending on playing. This may be the work of a troll, or it may be the work of a....we'll say quick to anger person. In either case, this really is unacceptable behavior as it doesn't just piss off the player who's champion was banned, but essentially "wasted" a ban when something else on the team would be heavily preferred. To avoid this problem, of course, one has to just not choose a champion during this period. But then we get back to the time wasting problem.
Essentially, these two things (more the second than the first) make the queue experience longer with very few positive effects resulting from it.
Now the good. It looks really awesome. I like hearing everyones selection quotes. And I like that the banning has changed somewhat, though I would like to see it change even more. Get rid of the bad stuff above and take the time in champ select to do a poll for banning champions, or have everyone vote on champions to ban, etc.
Please, leave your opinions (and critiques) below!
TL:DR Most of the features of the new queue system extend the time of the queue without improving anything and instead make the experience worse rather than better. Looks good though, sounds good, and I like the direction the bans are going in.