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LP should be based on match preformence

Nataiop··1 votes·985 views

so i play like 10 games a day and what ive noticed is that 90% no literally 90% of silver bot lanes on my team specifically int like i dont understand most of the time top and i (mid) can do pretty good hence my 66% win rate on kassadin but recently in the past 4 games i am able to beat my lane opponents but, my bot lane gets samshed fam like insanely smashed and then top and they all 5 man mid and my bot and top come ace they get rift issa a wrap. so my thing is why can lp gained and loss include your mmr and also ur match preformence. casue i seriously cry when i go 34/4 and my thresh and adc decide 50 mins into the game they wanna do a bone headed engage die top and jg try and help im alone we lose and i lose 22 lp insane i actually cried after this game

5 Comments

Geauxx5 votes

This has been discussed 100+ times on why it's a bad idea.

Nataiop1 votes

[{quoted}](name=simply bad,realm=NA,application-id=3ErqAdtq,discussion-id=LiE1JAiR,comment-id=0000,timestamp=2018-11-16T00:25:12.384+0000)

This has been discussed 100+ times on why it's a bad idea.

really? why is it then?

DrCyanide3 votes

Because sometimes the best play to win comes at the cost of "performance", and trying to maintain/improve your "performance" can lead to you making plays that increase the odds of your team losing.

Death by Glamour2 votes

because it would promote kda play as opposed to teamplay

Geauxx1 votes

{quoted}

really? why is it then?

Because it ruins strategies or tactics or situations where someone dying here or there for the better of the team/game.

Example: trick2g use to be famous for perma splitting and forcing multiple enemies players on him as he drags them around making them chase him so his team can get an objective(s). Alot of the time he dies doing it but lowkey, he carried doing it... LP based on performance won't show he did great, but would almost punish him for doing what needed to be done.

That's just 1 small example of thousands.

A bigger more common one is the "inting Sion" strat. 0/17 sion takes every tower and wins the game solo off the strat, but gets basically punished for it even those he carried.

Scores RARELY tell the whole story of the game, and more often than not give false misconceptions.

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