@Riot could you please take a look at My Nautilus Suggestion.

Dremiist··1 votes·355 views

thank you

4 Comments

Knight SoIaire 1 votes

its just the dmg change nautilus needs a kit update to put him into actual role, atm he is insanely tanky bruiser with loads of cc but no dmg (look at the fact that he is a bruiser instead of a tank)

if nautilus has to be a cc loaded tank he needs a way to absorb or take on himself the dmg aimed at his team if nautilus has to be a cc loaded bruiser he needs some more reliabe dmg and cc toned down (to be a bruiser he needs some dmg, but if he would deal some dmg with this cc its gg, so wiith rise in dmg there would be decrease in cc )

before you will disagree with me i would like you to consider that riot does not yet know how to make proper tanks (the only working ones atm are braum and maokai, the rest should be listed under very tanky bruiser category) riot tried lots of tools to make them work the way they have to (to take dmg but not to deal it, basicaly if you dont deal dmg you get ignored so you dont tank, thats why tanks need specialized tools to do their job)

-riot tried defensive scalings but it faield (tanks were turning out to deal too much damage while being too tanky to handle, making them op) -riot tried taunt(but it was used as a stun only) -riot tried loads of cc (it was mainly in s3 but we had jungling supports to be honest, because all they did was lock the targets for their adc instead of tanking )

when you speak about tanks they are delicate topic, because they have to take dmg without dealing it, without those special tools the concept fails because they are either op or ignored

Dremiist1 votes

I consider nautilus more like a buiser than a tank don't mind if he lose a bit of CC like E slow or passive.

Knight SoIaire 1 votes

i dont mind it too, just stating that you cant simply increase his dmg without making him problematic

Dremiist1 votes

decreased is damage early massively reduced the damage by halfmyou don't have bonus health early game. removed the infinite damage while is shield is up to a maximum of 5 hits, right now on the live server you can permanently hit things while your shield is up for 10 seconds that's 10 hits with 1.0 attack speed he dealt 1/2 of his damage per hits it's works like teemo E with 2.0 attack speed he dealt 2 time more damage with E. no i nerfed his damage by half and locked it to a maximum of 5 hit but you'll be able to hit them even if they brake your weak shield it's called balancing. late game you'll need 2k bonus health to be at the damage you used to be at. reduced the cooldown to not be hanging around for 18 seconds with a spell on cooldown some ultimate has lower cooldown than that its the longest shield cooldown ever. at least with a lower cooldown you'll be able to shield a bit more often and if your weak shield break it won't go to waste.

I have no idea what you are trying assume

here's the thing i rather have him has a buiser than a tank , same for shen , because tank provide damage reduction armor and mr which isn't the case with nautilus.

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