How 8.10 Has Affected League

Håppy··3 votes·1,153 views

So many people have up and quit. They either refuse to play the game, or refuse to play jungle. This change has thrown the entire game in to a complete and utter tizzy, and MORE WILD CHANGES are coming up! Is Season 8 actually just one big preseason?? WHAT is going ON? Why won't Riot address the concerns? Why are they avoiding them like the plague while posting on meme threads and shit instead? Is this the business model they want to run with?

6 Comments

Mita30032 votes

Where is your proof that so many people have quit the game? I played 3 games today and 9 yesterday everything seemed fine. I really dont get people that see 60 people up vote a rant post and commenting "yea the game is shit" but still proced to play the game amd think oh these people said the game sucks i guesse its dying.

Håppy1 votes

Where is your proof that they haven't? Read through the forums, the gameplay and general discussion forums, for the past 8 days. Threads made in the past 8 days, comments made in the past 8 days. People are putting this game down because nobody wants to deal with another Dynamic Queue fiasco (only this one doesn't just affect ranked, it affects all aspects of Summoner's Rift.) You've played 12 games, so everything's fine? League has a lot of players it'll have to hemorrhage before anything's widely noticeable (but I would like you to consider how queue times are a few minutes longer than they used to be years ago, and that's WITH autofill which "drastically reduces wait times between games".)

League isn't gonna die from this, no. But Riot shouldn't just be chopping their arm off and going "Ah well, acceptable losses, we'll be fine." RuneScape did the same thing. Just kept losing chunks of players due to decisions that really didn't sit well with the playerbase until now they have MAYBE a million players online across all their games combined? (Funorb, RS Classic, Chronicle, OSRS, RS3), and they're shutting down three of those. Riot shouldn't make these choices. Ignoring the vocal majority on any given issue is a bad idea - they're vocal for a reason.

Kai Guy1 votes

Friendly reminder that the burden of proof is on you for making a claim folks are leavening in droves. Next i'm sorry but the tilt on the boards is constant and nonstop, it just cant be used as evidence for anything. Been "Riots doing X and killing this game" from players far back as season 1, whos supposed to care? Auto fills a solution to role selection, removing the ability to call roles drastically decreases que times. Backend modifications to matchmaker, like simply adjusting the amount of time it spends looking for a closer match, also would impact times. Theres nothing to support a claim que times are worse because of less people online.

I happen to like jungle having less impact early, It likely helps that I have played in invade common metas before. So I know its more important that you ward for your jungle more frequently and you prepare to respond when some ones invading.

Reds are pretty clear on what and why they make changes, I don't get how folks act like there's some kind of radio silences from them. Its almost like they don't check PBE, Patch notes, Dev corner, or use the red tracker. If all you do is lurk in gameplay I suppose I can see how people think riots quite but Gameplay boards are not the place to look for red interactions. I think the frustration is that they don't always get direct responses to their feedback but realistically how many times should they respond to questions you can find the answerer to? Much less engage with some of the more tilted players on boards, not everybody's sunshine.

Håppy1 votes

First - You can't ask me for a source on my information, on the same place the information is coming from, and then throw it aside because you don't like it. That seems to be Riot's MO for the boards, too, which is a weird thing to dedicate resources to hosting if they're just gonna do that. Similarly, you shouldn't be, either. Check the upvotes, random tilt that nobody cares about isn't gonna get upvoted.

Second - Jungle having less impact early? Incorrect, unfortunately. Jungler meta is now take really strong early game duelists, gank level 2 or kill enemy jungler. Clear your enemy's jungle if you kill them and then keep the enemy team in a 4v5 for the rest of the game. Snowball is out of control due to the way Riot decided to change things, and even laners just take smite now. Jungle impact is even HIGHER than it was before.

Reds are pretty clear on what and why they make changes? So, that explains why 8 days after the patch goes live, Ghostcrawler comments on a thread complaining about 8.10 (the first red comment on a thread regarding it, btw) apologizing for the patch not being clear? Unless of course you don't mean in the patch notes. Which, yeah, silly me. Why would they focus on clarifying things in the patch notes? That's just a ridiculous concept. When Riot posts things in dev corner and PBE patch cycles come around, they get all the feedback they need from these boards (because PBE boards are just for gamebreaking bugs and such.) Surprise, they rarely if ever listen. They took a full year to deal with Dynamic Queue even though it destroyed Ranked and made people quit in droves.

As for actual hard evidence that people are quitting the game, like statistics and such.. Well, unfortunately, I can't provide that. Riot stopped showing their active playerbase a long time ago, probably when they switched up their design philosophy from "Create a successful game and be proud of it" to "WHAT THE FUCK IS A SONIC???"

P.S. Boards are so violent and aggressive now because the lack of communication from Riot has been a rather large thing. They used to be very active on boards, always interacting, listening to feedback and making changes based off it. There's now been a very high wall erected between us and them, and while they say they read as much as they can, I feel it's still very selective, because none of the really massive issues that aren't directly tied to champion statistics (like Galio's full ap abuse) are dealt with or reverted. Ghostcrawler's post that I referenced talks about how Riot does indeed take some steps back in order to move forwards - He didn't mean reverting things, Riot very seldomly does that, no. He meant taking steps back, regressing, as a company. Which is not a way to move forwards at all.

Mita30031 votes

[{quoted}](name=Happy Lolis,realm=NA,application-id=3ErqAdtq,discussion-id=LYTAmVXZ,comment-id=00000000,timestamp=2018-05-24T01:02:21.962+0000)

Where is your proof that they haven't? Read through the forums, the gameplay and general discussion forums, for the past 8 days. Threads made in the past 8 days, comments made in the past 8 days. People are putting this game down because nobody wants to deal with another Dynamic Queue fiasco (only this one doesn't just affect ranked, it affects all aspects of Summoner's Rift.) You've played 12 games, so everything's fine? League has a lot of players it'll have to hemorrhage before anything's widely noticeable (but I would like you to consider how queue times are a few minutes longer than they used to be years ago, and that's WITH autofill which "drastically reduces wait times between games".)

League isn't gonna die from this, no. But Riot shouldn't just be chopping their arm off and going "Ah well, acceptable losses, we'll be fine." RuneScape did the same thing. Just kept losing chunks of players due to decisions that really didn't sit well with the playerbase until now they have MAYBE a million players online across all their games combined? (Funorb, RS Classic, Chronicle, OSRS, RS3), and they're shutting down three of those. Riot shouldn't make these choices. Ignoring the vocal majority on any given issue is a bad idea - they're vocal for a reason.

The boards are not a vocal majority. Do you siriusly think that 60 upvotes on a post talking about how the game is bad and the player is saying i quit is half the player base. And i encourage you to look up the op.gg for those players that are "quiting".

ankoanko191 votes

I like that I can use the highest graphic settings again with a constant 80-100 fps. Before I had it on low and it somehow only managed to give me 30-60 fps. Otherwise balance wise yeah the jungle changes were good until the scuttle one came.

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