My idea for a lux rework
Lux is a very zone control mage, which sometimes makes people feel like its impossible to get past her. So I think this would be a healthy rework that also increases her mobility. Passive: Light Rays- every time hits an enemy champion with an ability, a ray will appear on them which lasts 4 seconds. Stacking 2 rays will deal bonus magic damage, and refund the cooldowns on her spells by 20%. The rays also have a cd themselves after its proced, which will be 3 seconds. Hitting an enemy with auto attacks refreshes the ray's life time. Q- Blinding Light - casts a very bright light in a target location, dealing damage, and blinding nearby enemies that will eventually return to normal after 3 seconds. This blind is different, and will make the screen veeery bright and a little distorted. W- Particle acceleration: Lux dissipates into light and after a few seconds, teleports to a location, appearing with light. This is a stocked skill, but has a 5 second cd between teleporting. This is a very long range teleport, but the cd is long as well. E- Burning Light - draws a line on the map where she heats up the light's particles to burn enemies, dealing magic damage. R- Final Spark- a little similar to before, only instead of an instant explosion, it will spark in a line, from lux to the end of the skill. The width will also be wider. Final spark also refunds light ray's rays.
Combos- lead in with q, and immediatly cast e. Allow yourself to reposition yourself if need be with W to get in range with R.