Can we please stop creating overloaded champs?

LBmyBB·12/11/2019, 9:00:16 PM·39 votes·5,740 views

Like seriously can we take a breather? Every new champion that comes out is some overloaded and overtuned champ with passives for their passives and 5 ways they can break the laws of the game all in the name of "innovation" and "freshness." Well it's getting to the point where I see it ad nauseam and it's breaking the game. When can we go back to champs like darius or syndra who have a rather basic kit in comparison these days, but they still have a niche because somethin in their kit is central to their gameplay and identity. This new champ aphelios or whatever is arguably more overloaded than kaisa. Then i look at older champs like garen and think where did we go wrong. Overloaded champs do not equal innovation, nor "fun" for that matter. It's a nightmare to balance and play against these champs.

Look at champs like:
Vayne: Her kit revolves around basic attacks, 3 to be exact, and her skills are designed to give her an advantage around it. Syndra: Her kit revolves around her orbs, where her skills can manipulate what exactly they do. Darius: His kit revolves around his bleed, where his skills are enhanced based on how much bleed a target has. Karma: Her kit revolves around her mantra, where which skill mantra is used on can create a specific outcome Sona: Her kit revolves around her power chord, where a specific chord can be used for different situations These champs have exploitable weaknesses

Then look at these new champs Kaisa: Her kit is get in, auto a billion times plus Q, but she can go AD or AP and she can evolve her skills, not to mention she can kite for free with her movement/invisi and aa speed. Where's the central gameplay element? Quiana: Her kit is based off of where she is, but each one has a significantly different effect and hard to keep track of. A central element is there but each one compensates for the other's weakness. Aphelios: Has like 6 guns and can compensate for his weaknesses. Turns into jinx at close range and nid at long range. Central idea is there but it's impossible to win because he can easily adapt to the situation. These champs more or less of very little exploitable weaknesses.

And there's more, but to a lesser extent. The new Irelia, Yasuo, Akali, etc

So can we stop making ridiculously overtuned champs? I predict the next champ will be able to execute a turret just by looking at it or freeze time or something. And then instead, focus on less overloaded champs who still have unique niches. I'm not saying they can't have cool skills that are different. Janna can shield turrets. She's the only one who can do that. But when it's done one after the other again and again it get's tiring and it's killing off older champions. But some will say "oh that's why you just rework older champs." First of all, that's done for champs who's identity and kit causes them to be severely underplayed or unhealthy, either to themselves or to the game. Tearing down good champion designs in favor of new gizmos and such is wasteful. I'm not saying every old champ had THE best kit design. In fact that's why they reworked some of the older ones like Karma and Kayle and Swain. IMO, the best time for champs ended at Lissandra. Champions after she came out, it started to go downhill slowly with champs having more and more "niches."

44 Comments

teto god supp12/12/2019, 3:01:10 AM15 votes

im surprised this post can be downvoted by 33% of the people...

What? you all like overloaded kits that ruin the game?

This has been going on since yasuo windwall, they have to keep adding new more broken aspects to the game one after another to step it up to be considered "innovating" or "fresh" like our man just said in his post.

If this continues all older champs will need complete reworks to become viable if we get another 20-30 champs with overloaded kits.

Darius Strada12/12/2019, 2:10:10 AM13 votes

Good news. Sett seems pretty basic

ArfBarkBoof12/12/2019, 1:55:24 AM9 votes

CertainlyT is unironically one of the issues with champion designs and them being overloaded. He just jam packs so many passives into an average kit that it's ridiculous.

Dynikus12/11/2019, 9:41:20 PM7 votes

Your description of new kits vs old kits is hilariously biased and full of hyperbole. Why not list what champions actually do and are based around when describing new kits? Because being honest would completely dismantle your entire argument?

Dope Solo12/11/2019, 10:36:56 PM6 votes

Some troll actually downvoted this in support of more overloaded champions.

Spolchen12/12/2019, 6:28:52 AM6 votes

Just pay certainlyT to not work on league, he has proven countless times that he is a horrible designer and hides his incompetence by highly overloading champs. The best way to fix most of leagues problems is to simply take all the champs that certainlyt made and cut everything expects their gimmick out, and if said gimmicks are op remove it.

0cool112/11/2019, 10:04:34 PM4 votes

You wana complain about Kayle late game oppression, and Kaisa scaling with ap and ad super well with a stacked kit. Fine. I can respect that. Talk about zoe being unfun to play vs. and I will even give you my upvote.

But you kinda derailed my sympathy when you refer to champs around the release time of Lissandra. Your talking about lucian jinx gnar braum, velkoz, lissandra, and a host of other champs. I don't think any of these champs are bad designs whatsoever (tho adc will always be a boring role to me).

I agree that a lot of the newer champ's have overloaded kits, but that time period aint it. Try around Kayn and beyond.

Also Lissandra isn't bad champ design, idk where you got that idea from.

boricCentaur112/11/2019, 9:34:13 PM3 votes

Translation "I want the game to be easy and don't want to learn" there is counter play to champions like yas YOU are just refusing to learn.

Like it also shows that you don't understand counter play since more doesn't mean less counter play in most cases it's the opposite. Basic champions have the least counter play in the game annie,mundo,garen, vlad all have less counter play then yas and kaisa.

Just because YOU don't like something doesn't mean it's unhealthy. In fact having champions be hard to face actually solves lot of problems with match making.

Garson21112/12/2019, 7:35:54 AM3 votes

Next CertainlyT creature...They will never balance this champ.he will be Op or garbage that noone play,Riot all time add reworking champs making them overloaded then old one feel so bad,so what riot does to them?Oh yea they buf them overstats to even be close "new one" pathetic.Game now end with too much damage and most of time is one side stomp.

Worst Skarner NA12/12/2019, 4:39:18 AM3 votes

I believe certainlyT has been inspiring other riot champion creators into creating more fun to play but 10x more toxic to play against champs. This trend is going to continue until league dies, its unfortunate; but it is what it is.

Śhunpo12/12/2019, 3:19:52 AM2 votes

Except then you realise that Vayne , Syndra and Darius have been overloaded to oblivion and back, either directly or indirectly (or both).

Hibeki12/12/2019, 5:02:03 AM2 votes

Aphelios is 100000% the most broken thing ive ever seen. The sheer stat stick that is this guy is so insane.

You can be 2/12 and still 1v1 literally anyone in the game with any sense of a brain. The bad combinations still destroy people and the good combinations will 100-0 on any normal ADC build.

I used to think Yasuo was the most broken (and I still kinda do) but having not just 2 kits, but 5 different guns and 25 different combinations, this guy is literally impossible to balance. To permaban status we go!

Blue Shift12/12/2019, 6:40:18 AM2 votes

They have slowly been trying to remove the older more basic champions that everyone loves in the name of "freshness".

Look at a champion like Irelia. Her old kit was fun and it didn't have to be extremely complicated to be loved by a lot of people. The most complicated part of her kit was her e where if you were below their health, you would stun instead of slow. Now she's a generic lifeless champion that people only want to play if it's incredible broken.

Old Irelia was "jump on them with q, pop w for the bonus on-hit, and use your ult on as many things as you can for the heal, use E if you start losing or if they try to run away".

New Irelia is "throw out two charges of your e that when the second lands, it stuns and deals damage to anyone between them as well as marking them for you to have a q reset. When you jump on top of them with Q, use your ult that hits anyone near and if they try to walk out they get disarmed and dealt a lot of damage, your ult also marks them so you can stack your on-hit passive with another two Qs".

So many newer champions are just passives on passives on passives.

Look at Yasuo, the fucking champion has a shield passive, passive that doubles crit, and a passive that converts his crit into true damage but lowers it by 10%, his ult for some reason gives armor penetration as well as fully recharging his shield as well as keeping enemies who are knocked up even longer as well as doing a lot of damage as well as being able to work off of any character knocked up.

Garen heals a bit more when he is out of combat and he throws a sword that can execute.

haaaaaaalp12/12/2019, 3:18:28 AM1 votes

The new champion looks like a huge step in the right direction.

StoicSwordsman12/15/2019, 1:34:06 AM1 votes

My main problem with a lot of these newer champions is just the huge gap in between them and not only older champions but even champs that were just reworked or released not too long ago seem underwhelming. I have thought a lot about quitting the game not that, that would affect anything but my favorite champs are: Olaf, Gankplank, syndra, caitlyn, jinx, and ezreal. They are all serviceable to play at my low elo but the problem is when I'm playing against someone of equal or lesser skill level and losing hard because they have so much to work with. It feels like an overwhelming part of the champ roster is unplayable if you plan to win or more importantly climb, just a hard divide between S tier and F. In some lobbies I even get called a troll for picking Olaf top when their are things like Mordekaiser and his shadow realm, Urgot and his 0 cd shotgun legs or anything more meta. To top things off is the task of learning these new and lengthy kits, I remember being mad at ekko and yasu's kit but looking a aphelios and past few champions I would rather uninstall than to keep this trend. In my opinion the skill level of most champs should be around Gankplank level needing some skill, having some utility but not bursting at the seams .

KnightLakega12/12/2019, 7:16:19 AM1 votes

I agree with everything you said, except Akali.

To me Akali is one of the most balanced champs in the game. While she has alot of strengths, she has alot of weaknesses as well. (The problem is NOBODY cares to listen to me, or learn how to play against her.. She has this stigma of being OP, so everyone wants to stay in their safe bubble of thinking that.. that's what a sheep mentality is btw..)

Literally ANY CHAMPION can outplay Akali, and if not outright kill her, cancel her from killing you, and forcing her to back to base. Very VERY few champions in the game can claim this level of balance state.

Are there things about Akali that are annoying to deal with? Absolutely. No question about it, but does that make her overpowered? hell no.

Annoying doesn't = strong.. Unless you're in a rut thinking akali is unbeatable and keep letting her dumpster on you in lane..

(This is what I see people do who play against my akali..)

The trick to beating akali is around the very thing everyone hates. Her shroud. There are 2 ways to beat Akali, and they are easy as hell too accomplish.

  1. Bait her W, and back off. Literally any champ can do this. Without her W, she is not getting energy regen, and one rotation won't kill you. Without her W she cannot be aggressive, so punish her severely for that.

  2. If you're a little tanky, or even just a little ahead in lane, wait for her to blow her W, and then literally stay close to her and get in. The only time she'll be able to break away is if she E's. Which is essentially forcing her to back, and you've just done more damage to her then she can to you.

The BIGGEST mistake I see people make is the moment I throw my Q, they run away... even if I don't have my W. They just let me constantly proc my passive then cry I'm OP.. It's like letting Zed constantly set his shadow on you and hit you with all his skills x2.. then crying about it..

The only time she can't be punished like this is in team fights, and honestly that's why I like Akali for being so well balanced. She is not actually a good 1v1 fighter. Like I said, literally any champ can nullify her, (this doesn't mean outright killing her, but countering her enough to push her out). Her real strength shines in actual teamfights where most other assassins like zed fall off (unless he's gotten hella fed in his super OP 1v1 laning phase).


She's not like Yasuo, Zed, or other assassins/champions that even if you push them out of lane, they have a massively easy way to clear cs with safety and impunity even when behind, making you pushing them out in lane pointless and lack luster. Akali cannot do that, and most she can maybe throw down her W, and pick off a few weak minions but her W does not last long, and if she's that behind she wont be clearing cs easily at all.

S Tier Waifu12/11/2019, 11:26:32 PM1 votes

Ulanpo

Prestige AkaIi12/14/2019, 7:57:23 PM1 votes
Neptunia xoxo12/12/2019, 5:17:12 AM1 votes

When you have 100+ champions it gets to the point where devs make nothing but overloaded champs because they want everything to be 'unique' but just ends up making everything unique and overloaded.