These Are Some Crazy Cho'Gath Changes

Toa of Death·1/25/2017, 10:31:13 PM·1 votes·873 views

http://www.surrenderat20.net/2017/01/125-pbe-update.html#balance

Cho can now have more than 6 feast stacks, at the cost of getting only one stack on Champ kill. And stacks past 6 require champ kills. Ok I'm actually really excited to try this out.

Edit: And no stack loss on death, oh my god Riot why are you being so generous to us Cho mains?

3 Comments

Ralanr1/25/2017, 10:32:05 PM2 votes

He doesn't lose half on death either.

Oleandervine1/25/2017, 10:38:30 PM1 votes

Do note that S@20 has it listed as "Exploratory." This means it's an experiment. This doesn't mean it will instantly go live.

Heimerrhoids1/25/2017, 11:02:35 PM1 votes

This is a bad change for many reasons.

It punishs you early mid if you snowball due to less stacks from champs = less hp. Punishes jungle cho or objective control due to slower clears and the cost for using ulti on jungle or in tfs. Its a slight help if your losing and dying in lane. But how can you eat minions for stacks in lane with a 80sec cd and not be punished because of no cd or mana refund? You'll get less gold from not being able to take camps as much out of lane. In a fight its a nerf because the double stack healed you for 2 stacks, now only single stack.

Positive - it makes you tankier lategame in a meta where games don't last long and for a champion who falls off lategame.