Idea for Karma's Mantra+W

Niaphim··2 votes·449 views

The main theme of Karma is duality, choice, ability to harm enemies or to help allies. What if Mantra+W could be cast on allied champions with the effect of balancing % hp between Karma and her ally every tick? This means that damage taken by Karma or her bound ally would split depending on beefiness of both (with a typical AP/HP Karma build this means she will be able to save a squishy from a short burst, or she could transfer some burst damage directed at her to a more tanky ally champion). It could also be limited to the cases where Karma's ally is more wounded. Without this kind of restriction it's more versatile, but opens some ally-hurting decision (is it bad though? We already have Kench). While it's a save mechanic, it promotes a choice between Mantra-E and Mantra-W for defense. Some number tweaking on her shield will probably be needed, but for now I'm talking about a concept.

2 Comments

SilverSquid1 votes

I like the idea of making W something other than just a point-and-click LeBlac E, but allowing Karma to take away huge chunks of hp from allies without their consent is spreading rape culture probably not a good idea.

You at least have a decent amount of control over yourself in Tahm (you can choose the time and direction you leave him) and he can't even stop you from backing. Karma could nearly kill herself in the jungle and then go to any lane and ruin it by not only killing herself, but also hurting you.... she would become an incredibly viable trollpick again. Way better than Bard and Tahm combined.

Irelia Bot1 votes

Perhaps making it so that the ally and yourself get restored HP at two thirds of the rate you regain HP when you do when you use it on an enemy. That would make it have choice and powerbut not at the expence of your ally or your health% going down.

Also to add utility to it perhaps making it speed up allies that pass through it and slowing down enemy who pass through it would be a nice small addition from karma's old kit.

More from Gameplay

More by Niaphim