Lethality in URF
Lethality scales infinity in URF, making champs that build lethality very unfun to play against. Can we have lethality just cap out at level 18?
Lethality scales infinity in URF, making champs that build lethality very unfun to play against. Can we have lethality just cap out at level 18?
It's unfun to play against when I am forced to be Leona.
leona is good though. and armor counters lethality.
leona is good though. and armor counters lethality.
Lethality is armor pen. from what I'm understanding.
it's flat armor pen. a single armor item is enough to negate all the lethality you can buy. % reduction counters armor.
Yeah but who wants to be Leona?? I mean I could perma stun people.. but thats not fun. I liked the time I had a minefield as teemo.
Or you can go like me and take scaling everything in runes for urf. Scaling armor will far outscale lethality. Lethality gains 0.22 armor pen per level per point of lethality. The most lethality you can possibly have building specifically for it is 83. That is 1.8 armor pen per level. Remember that this is with quints, marks, mastery points, and 3 items. Just with scaling armor seals, you gain 1.5 armor per level. This effectively brings the growth of lethality to 0.3 armor pen per level. This also isn't including base armor growth. Most champions gain ~3.3 armor per level. With 4.8 armor per level, you still gain 3 armor per level against a full lethality build.