Aatrox was a Scaling Lane Bully, without his 2nd dash he is neither Lane Bully or Scaler

Vlada Cut··5 votes·1,310 views

I wanted to leave my thoughts about patch 9.3 and Aatrox's gameplay in it, as a rare main of Aatrox I'll try to speak up for those who can't on the boards(even tho I should talk in my name only). Where to start...ah yes, his most major change.

1. Umbral Dash - No Longer Has Charges Cooldown lowered from 26/22/18/14/10 to 9//8/7/6/5

Even tho majority will say that this isn't as big of a nerf as I think because dash cd is drastically lowered, it is still considered a nerf to both his laning phase and + lvl 10 and late game teamfights, but we'll get to teamfights later.

** 1) The Laning Phase**

The primary discussion about his laning phase is his lack of mobility during it, even with low CD such as 9 seconds at rank 1 on his E, he will still not have two dashes available for his Q, which is composed of 3 Q's. This means Aatrox won't be able to hit 2/3 his Q's, or even if he hits one by prediciton without using a dash, he will still fail his third Q. Even tho it's unhealthy for Aatrox to hit all of his 3 Q's, it's not healthier to have him guaranteely miss a third of his Q kit either. No matter how much you try now, you will NEVER be able to hit 3 Q's at lvl 2. His lvl 3 chances to hit his Q's are increased by a third because his W pull locks a person in place for a brief moment, giving him a momentum to hit one of his Q's. But even then, he is sometimes fored to W Q E(therefore, consuming a dash) in order to hit someone(because in this given scenario, he would've sniped someone who was mobile enough to almost get away from his W). Also keep in mind that his E was also his only source of defense(besides his R revilval), as Aatrox USED TO kite away from people with Q1 E1 and Q2 E2. Without his second dash, he will be more difficult to disengage with and easier to gap close against(which is his primary weakness). What I am saying is Aatrox is now more punishable and more difficult to escape a deadly scenario(even with his R). So when you see Aatrox feeding Garen and then you start spam pinging him, it's because he doesn't have enough dashes to kite away from Garen's Q movmeent speed gain.

Overall, his laning phase has been drastically cut as he can no longer hit all of his 3 Q's(unless facing someone who is terribly slow, but even with boots of speed you'll be able to dodge his Q's and one dash), even tho he is meant to scale(on a Caitlyn level of scaling where is a deadly lane bully and scales to late game but falls off unlike others from her class), Aatrox no longer fullfils the role of a lane bully, you can say he's being more of a fightened chihuahua when someone pokes him with a wooden stick now. He needs his charges back, despite huge CD, because with an additional dash on display he can do what he is meant to do in the laning phase - both to chase to finish off bullied targets with Q1(2) E1 and (W) Q2(3) E2.

2) (Late Game) Teamfights

The following change is more shifted towards his late game, in which he falls out of scaling comparing to other bruisers, let's say every high elo's favorite, the one and only, Camille. Does Aatrox have the DPS of a Camille? No, because he has even more delayed burst than Camille's Q2 Precision Prootcol, if not. Does he have the same burst on his Q3 E as Camille's Q2? Answer, no, at full build no, especially if you put item 3047 item 3742 and/or item 3026 into her cocktail of a build(which reduce his damage by a lot, and Aatrox can't exactly prioritize the same items against her 1k true damage AA empowered spell). Yes, with 5 seconds CD on your E and additionally 40%(or 45%, who on earth goes cosmic insight on him?), you can barely even notice the changes....can't you? The changes are still noticable, wanna know why? Remember when people complained how Aatrox's animations on Q and E were clunky? Due to a slight delay between late game E dash consumption and 5 second CD combined with 40% CD from items and/or runes, your next Q + E cast will be delayed by around 0.5 seconds, primarily because your dash won't be ready by the time your Q2 or Q3 are ready, therefore making his Combo even more delayed and clunkier than before, and you know how Aatrox hates when he loses to a low HP adc in a fight for exactly those 0.5 seconds(because having even more delayed time on his delayed damage would make him even less impfactful vs. Marksmen as a Bruiser). This change is yet again, a nerf to his Late Game despite being late game change just like the majority of his changes were.

2. Healing vs. Champions only

As much as I struggle with this change, I find it justified when comparing to someone like Akali, who lose her healing COMPLETELY. It's going to make it more difficult when laning against tough match ups and that's it, doesn't mean he will still lose those match ups, just won' make it easier to cheesily heal off of minions after (win)trading. But that doesn't mean I'll just spam ravenous hunter and roam for more stacks just to ignorrantly have healing from minions or even rush item 3812 again. :I The HP regen part was...interesting. I wasn't expecting it, even tho I should've since they wanted to give him a compensation of regenerating HP after a trade that isn't based on healing minions, lol. Maybe this will motivated me to spam item 1054 more often.

TL DR: Aatrox's Q's are immobile unlike Riven's which is why he needs more dashes than her, even back when he had 2 dashes he would need to burn his summoner 4 to get a hit with his third Q. Removing his additional E removes a chance to get a hit on another one of his Q's, therefore having only 1/3 chance to do his full combo with just one dash. A dash and a flash will onlly fill 2 out of 3 Q's, therefore rendering his Q's incomplete for hitting a desired target(even with W where you'd need to burn a dash or flash vs. mobile champs at some point).

There, these are my thoughts on Aatrox losing~~(his other half of the finger)~~ dash. What is your opinion about the state of Aatrox this patch? Comment down bellow! Oh and, here's a poll about his dash if you are too lazy to comment or want to do both.

14 Comments

Hethalean3 votes

I think that it's important to remember when talking about a champion's lack of mobility to remember that Aatrox is now a juggernaut with the rework. The lack of mobility is part of the class. It is REAL weird that he has any mobility really since juggernauts are defined by lack of it.

Frosted Tips3 votes

I mean he is strange as a Juggernaut. He offer much less stickiness and damage than many Juggernauts and has much lower sustain damage in fights than most juggernauts. He has really low base stats compared to many juggernauts as well.

Hethalean1 votes

Yeah, but not all juggernauts have sustain really, Shyvana for example. I think most juggernauts don't have much stickiness. Most seem limited to "RUN AT YOU!"

Mundo, Darius, Nasus, and maybe Trundle come to mind of juggernauts who have some stickiness.

I would almost suggest that Aatrox has above average stickiness for juggernauts with his W, E, and Q knockups. Many juggernauts as far as I can see have little to no cc at all.

Frosted Tips3 votes

Yeah, but not all juggernauts have sustain really, Shyvana for example. I think most juggernauts don't have much stickiness. Most seem limited to "RUN AT YOU!"

Don't try to say Shyvana should even be considered apart of anything. She has been outdated for seasons and has no things that a Juggernaut needs. She is a tier 1 for VGU for a reason.

I would almost suggest that Aatrox has above average stickiness for juggernauts with his W, E, and Q knockups. Many juggernauts as far as I can see have little to no cc at all.

What ones don't have CC that are not currently being reworked or on the list for tier one VGU? Morde is getting a rework this year and Shyvana is soon as well.

Hethalean1 votes

Yorick doesn't have much stickiness imo (a 30% slow isn't that sticky) Illaoi and Volibear have no stickiness. I got back and forth for Udyr... I think he would be sticky late game though, but I've definitely seen plenty of Udyr's dicked because he's just kited easy since all his stickiness is melee.

I mean they were all updated around the same time a few years ago during the juggernaut rework, so Shyvana counts imo. Just because she doesn't have 'some things they need' doesn't mean she's not a juggernaut. Shyvana is also a jungler that power farms until she's just unbeatable, so it would make sense she doesn't have some things.

Frosted Tips1 votes

Volibear is on the tier 1 VGU list as well as Udyr. Shyvana is on the list because the update was not good or even worth Riots time since it solved zero of her issues.

Hethalean1 votes

Is tier 1 vgu a kit upgrade as well?

I can see tha tabout Shyvana too.

Frosted Tips1 votes

Tier 1 means in the most need and are being directly looked into at Riot. VGU means Visuals and Gameplay Update, so yes a kit update or a kit change.

Vlada Cut1 votes

{quoted}

I think that it's important to remember when talking about a champion's lack of mobility to remember that Aatrox is now a juggernaut with the rework. The lack of mobility is part of the class. It is REAL weird that he has any mobility really since juggernauts are defined by lack of it.

Yes but the lack of mobility is what makes Aatrox struggle with his Q's when it comoes to hitting them, you can't predict where a person is going to dash at when you Q them. Even when his E has lower CD than his old E it still gives him a delay in casting E Q combo, not to mention that without a charge he also reduces his passive's CD few seconds less(meaning his passive will appear at weird times instead of almost always being ready after Q3 which made it smooth to use). His Q's also put him in place 3 times in a row, and even with a summoner 4 he can safely hit only 2 out of 3 Q's, and no kit should be RNG based. Also, what kind of a Juggernaut builds like an assasin? item 3142 item 3812 item 3071.

Moonscourge1 votes

Buy CDR.

Vlada Cut1 votes

[{quoted}](name=Snake of Avarice,realm=EUW,application-id=3ErqAdtq,discussion-id=L5wjPNeA,comment-id=0001,timestamp=2019-02-10T12:58:07.616+0000)

Buy CDR.

That is the problem. I always have 40%, but even with that his E CD is 3 seconds(max rank max CDR), and that gives him a delay in casting Q's, sometimes even reseting his Q combo's back to Q1(or putting it on CD again) because of how long you'd have to wait before using a dash again.

Ragnaveil1 votes

I'd rather have a partial revert happen than have him continue being balanced around this ridiculous kit. All the power on Q and passive is the only reason why he's strong. E sustain sucks, W doesn't even do any notable damage and has a ridiculous cooldown, and all the power budget is on a Q that has specific zones that holds the most damage. Any opponent who has a brain would pick something with mobility, and even then if they get counterpicked, would be smart enough to not stand still and let him get all of his q's off. The kit is clearly a balance issue.

Kazekiba1 votes

Good, we don't need two rivens in the game. Revert Aatrox, his rework is an absolute failure of the highest order.

Vlada Cut1 votes

{quoted}

Good, we don't need two rivens in the game. Revert Aatrox, his rework is an absolute failure of the highest order.

No, having one dash as Riven's means he is closer to Riven than he was with charged dashes. Reworked Aatrox is better than Old Aatrox.

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