Rito balance team posted an article about how they will balance the game in the future

Abibyama II··1 votes·1,327 views
/dev: Champion Balance Framework

TLDR

4 Tiers

Average, Skilled, Elite, Pro.

They will be considered overpowered if they cross the top end for ANY of the audiences, and they will holistically be considered underpowered if they are below the bottom end for ALL of the audiences.

9 Comments

Galiö1 votes

How they have been balancing in the past 2 months^^

XJ999999999999991 votes

BETTER NERF AMUMU

Ragnaveil1 votes

a simple 3% nerf on passive. You still have the massive Q buff. Its not to nerf him, but nerf full mage comps very likely.

XJ999999999999991 votes

{quoted}

a simple 3% nerf on passive. You still have the massive Q buff. Its not to nerf him, but nerf full mage comps very likely.

was just making a joke of "better nerf irelia". if their intent was to buff amumu with the change, they should have gave him better damage/effects on his other abilities (even 10-15 damage on E or .2 more damage on W). Them saying "we are removing this so that we can change his other abilities that have more impact" but then don't do it leads to bad things.

And even then, I like the team comp thing. Team comps are always interesting. I only played amumu once I think even before the buff just because we had a kat on the team, it went well. The change was also possibly due to lower elos having sona/kat/amumu/lux on the same team a lot.

Ragnaveil1 votes

Right, and they might buff him next patch. They probably had the idea of the nerf down first before the buff. Very much happens.

Saezio1 votes

That's like 25% less passive damage though.

I mean 3% sounds trivial, but make Conqueror 5% from 8% and you will see people lose their mind. Or make vayne true damage 3% less.

P.S. not saying it's not warranted (although other champs have gone untouched with better performance for longer), just hope they keep it consistent and nerf every champ that has similar performance numbers from now on, not just amumu rammus cause they are tanks.

Abibyama II1 votes

He crossed the line in iron elo. Nerf him

WalkingInACircle1 votes

They need to understand the underlying mathematics that govern interactions. Not just top down statistical analysis.

RightWingIdiot1 votes

All this blah blah blah blah blah just shut up and balance your God damned game already and lets have a game where you don't go from 100-0 in 2 seconds (or less) or have half your HP taken away in about 2.5 seconds by some tanky champ pressing two keys and an auto attack who hasn't even invested in offensive items, you know things like that?

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