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Dr. Mundo W activation removes Grievous Wounds please?

Bernie Yang 2020··1 votes·885 views

Grievous Wounds is really easy to come by nowadays and if Dr. Mundo's activation on his W removed Grievous Wounds, it would give him some really cool decisions on when he should be using his W. It would also make life easier when you catch an 8 second Wounds using your R to escape. People can just reapply the Wounds right away if you're not careful, so it wouldn't be a giant buff, but would add another element to his gameplay for people who play him.

6 Comments

Furor Nexis3 votes

Grevious Wounds is the only counter to Mundo at late game due to his HP regen. Having a passive effect for him to remove it would make him extremely unbalanced for the late game scaling. Mortal Reminder was made for the exact purpose of dealing with a late game Mundo.

You have got to be kidding if you think something to remove it is in any way balanced well towards his kit. He's already an unstoppable nightmare as he currently is when the players behind him do well.

Meep Man1 votes

I REALLY don't want to give Dr. Mundo a Grievous Wounds removal on his TOGGLE ability.

LadyRenly1 votes

sure, if his W costs 500 hp/second

Rain NT1 votes

GW only works if youre under a certain amount of HP, GW is useless most of the time now that they reworked it.

Furor Nexis1 votes

{quoted}

GW only works if youre under a certain amount of HP, GW is useless most of the time now that they reworked it.

  • Patch 5.22:

  • Now only affects self-healing from healing from all sources.

  • Healing reduction reduced to 40% from 50%.

It negates the effects from item 3083 and Mundo's Sadism pretty well.

That being said it works more in my favour as a Varus main, having 2 sources of Grevious Wounds and all after I obtain MR.

Sims16191 votes

But in the mid year mage update they switched to all healing.

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