[{quoted}](name=SKT T1 Jigsaw,realm=NA,application-id=3ErqAdtq,discussion-id=KW3fnMGz,comment-id=000000000000,timestamp=2016-11-01T15:33:29.850+0000)
So... apparently you haven't been paying much attention to the new class concepts / divisions. Yasuo is a skirmisher. His job description is literately killing everything in his path: tanks, ADCs, mages and all, with his extreme sustained damage (which all the other skirmishers do as well). Yeah, diver's (I assume you mean them since Juggernauts are a whole other issue) are going to have a problem dealing with tanky champions if not fed because they inherently have less damage than skirmishers but are tankier in order to make them into semi-initiators, and often they have a way to dive the main targets. I want you to play any skirmisher other than Yasuo into tanks and juggernauts like Malph and Nasus (whose name isn't Darius) and the skirmishers will often time be able to deal with them as well. Sustained damage > Tankiness (as long as kill potential from said tanky champion isn't Darius level) every time.
Now addressing your previous post, you want to remove certain things from Yasuo's kit?
Remove his crit bonuses and he will need a boost to his AD stats and base ability damages because all melee fighters need some sort of steroid or sheer stats in order to be able to deal damage; they're not ADCs or Mages, they're putting themselves in danger in order to deal damage.
Remove his shield and he will need an MR and health boost (I say his current base armor is fine). He's one of the two melee champions that have zero growth on MR (the other being Kassadin). This is because he has his shield instead to help soak up damage that would otherwise kill him.
Remove the bonus armor pen on ult? Again, he will need some sort of steroid in his kit in order to do his job as a skirmisher. And if you'd take care to look at the other skirmishers, you would see that he's pretty much the one who's tank-killing steroid is the least accessible; it's tied to an ultimate ability that has the cooldown of one (albeit, negligible at rank 3). Fiora has her passive. Ekko has his passive and his W passive. Riven has her passive. Jax is Jax. Tryndamere is Tryndamere. Yi has his passive and his true damage. These all have their tank killing ability pretty much all the time. Yasuo doesn't.
Remove his dash spamming and his mobility will have to start being more open to defensive uses like all the other skirmishers. Yasuo has the best offensive mobility of the group and of the game (if you don't count Olaf's and Yi's ults), but his defensive mobility is subpar, especially in lane; he has no built in escape if his lane is pushed, and even then, you (and pretty much most people) ignore the fact that he's unique for the fact that his dash is the only one that is interrupted by all hard movement CC, when all other dashes are only stopped by airborne effects / displacements.
Remove his windwall and again he'll probably need a few bonus stat boosts, and of course another skill to replace it. I can't argue against this other than the fact that CC is extremely deadly to Yasuo (inb4: CC screws up everybody. True, but to different degrees, and it punishes Yasuo the hardest). And how much does it cost a team to invest in melee and/or non-projectile CC? Or, you know, simply walk through or past the wall?
And to be honest, if Riot saw an issue, they would have dealt with it. Recently they slaughtered Azir and Kalista. They would have trashed him just the same if it was justified. Also, historically, Yasuo has been pretty much hit with nothing but nerfs since his release. A few buffs (I think) and lots of bugfixes, but mostly nerfs. All of them are justifiable. I still wouldn't be surprised if Yasuo was on the list for a major rework in a class update shall they cover skirmishers or fighters as a whole. Why? Because I acknowledge that Yasuo can be extremely annoying to play against, but annoying to play against =/= broken or overpowered. He does need some toning down to his frustration factor, and his snowballing potential, but removing (instead of nerfing) entire parts of his kit need to be paid back because as he is he needs pretty much all of it.