Why is no one talking about Sudden Impact?

Velasan··2 votes·521 views

I see a lot of complaints about Nullifying Orb (which I totally understand, there has always been an AP vs AD imbalance despite AD being easier to apply), but no one is talking about Sudden Impact.

If I understand it correctly Sudden Impact exists to give assassins and divers access to precision stats by being mobile. However, it seems extremely meta warping to the point that anyone who can take it is doing better than anyone who can't.

At it's core it rewards already more mobile characters just for being more mobile than their opponents. Have a dash or stealth? Get free stats for being mobile essentially.

Originally it looked like they were going to have Sudden Impact be a static damage boost and precision added to Eyeball Collector, which I liked a lot more. The concept there being if you were already snowballing it would grant lethality/mpen to snowball more which definitely feels more like what an assassin should be doing and rewarded for doing. Plus then at least there's some risk involved, because if you can't charge it up you don't get the free stats from it.

So, why the change? At present Sudden Impact is a little too powerful a rune. Particularly because you simply have a dash or you don't; you are not required to play well or do anything specific it's just always "on."

Anyone agree/disagree? I mentioned this day one of preseason and it seems to be flying under the radar.

4 Comments

FireDrizzle2 votes

It is the strongest damage amp rune, second best being Last stand and coup de grace.

Final Spark Lux1 votes

snowball more

I knew we were missing something in this game. I just couldn't put my finger on it.

Velasan1 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=3ErqAdtq,discussion-id=KVTGI4K5,comment-id=0000,timestamp=2017-11-28T01:47:11.114+0000)

I knew we were missing something in this game. I just couldn't put my finger on it.

If you think that Sudden Impact isn't a big reason games are more likely to snowball right now then I don't know what to tell you. Did you just read that one part, down vote the thread, and not actually have anything to say about the rune the thread is about? If snowball mechanics have to exist in this game they should at least be a reward for doing well and playing well. Not simply a result of free stats.

Final Spark Lux1 votes

I read it. I just don't have an opinion one way or another, and even if I did, it wouldn't really make a difference, because they aren't going to change the rune. There would have to be an immense amount of complaints about it before they'd even take the time to look at it, and even if they did end up changing it, it would most likely still encourage snowbally fast paced gameplay, since that's what people enjoy watching in eSports. eSports stuff influences a lot of their decisions imo.

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